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Old January 20th, 2004, 06:05 PM
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David E. Gervais David E. Gervais is offline
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Default Re: PBW, First Impressions.. (Multiplayer discussion)

I just tried a TCP/IP game with rollo, and although it had a bug where the player turns were not being sent (forcing the host to process a turn and have the AI play for the second player)

It did seem to be a very good method of play. I now agree with you all,.. 'Don't touch the PBEM or PBW' just fix the TCP/IP mode of play.

I can see 10 turns/hour being easily pumped out in this tcp/mode.

Cheers!
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