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March 15th, 2004, 08:11 PM
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Lieutenant Colonel
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Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
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Re: Invasion! Mod Discussion Beta 0.40
Download location for Invasion! has changed to: http://www.spaceempires.net/cw/Invasion.exe
Also work on the next Invasion! Version and the extra race expansion has been halted until I get my computer back Online.
[ March 15, 2004, 18:14: Message edited by: Combat Wombat ]
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

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March 15th, 2004, 08:40 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Invasion! Mod Discussion Beta 0.40
Quote:
Originally posted by Wardad:
Oh Boy, inverted logic, I just love it.
Anyway, does this mean you could create an inner/double hull componant that soaks up damage and it gets destroyed first?
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Also known as Leaky Armor, yes.
However, as the name implies, there are no guarantees, and there is merely a higher-than-expected chance of the high-hitpoint components getting hit.
[ March 15, 2004, 18:50: Message edited by: Suicide Junkie ]
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Things you want:
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March 15th, 2004, 09:08 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
Posts: 8,450
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Re: Invasion! Mod Discussion Beta 0.40
Ooo, that's an idea for SE5. An ability to give to components that increases or decreases the likelyhood they will be destroyed before or after other components. 
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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March 18th, 2004, 08:15 PM
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Lieutenant Colonel
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Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
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Re: Invasion! Mod Discussion Beta 0.40
Just got a new member for the Invasion! PBW game!
Welcome Sivran!
Still looking for 5 more players. Join now while you still can.
Edit: Correction more new players: Woland and Hugh_Manatee. Only 3 spots left now!
[ March 18, 2004, 18:18: Message edited by: Combat Wombat ]
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

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March 18th, 2004, 08:20 PM
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National Security Advisor
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Join Date: Nov 2000
Posts: 5,085
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Re: Invasion! Mod Discussion Beta 0.40
Quote:
Originally posted by geoschmo:
Ooo, that's an idea for SE5. An ability to give to components that increases or decreases the likelyhood they will be destroyed before or after other components.
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Or maybe just seperate "chance to be hit" and "structure" into two seperate lines in the file.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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March 22nd, 2004, 08:11 PM
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Lieutenant Colonel
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Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
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Re: Invasion! Mod Discussion Beta 0.40
*Bump*
Invasion! PBW still needs players
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/

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March 22nd, 2004, 08:47 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
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Re: Invasion! Mod Discussion Beta 0.40
Would like to join the game ^^
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