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February 23rd, 2004, 10:31 PM
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Colonel
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Join Date: Mar 2002
Location: Colorado
Posts: 1,727
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Re: Resource generation by units in cargo
Can we get an answer from a beta tester?
Will the resource-generating attribute work on Units?
Will it work on Units while in cargo?
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February 23rd, 2004, 10:39 PM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: Resource generation by units in cargo
im guessing that this wont work. mainly because of how sats work - if you have hyper optics on a sat, it wont show you anything while its in ship or planetary cargo. but when its deployed in space, it shows you cloaked ships.
I would immagine that other things are the same way. maybe you could make research generating sats, and launch them into space. I wonder if they would pickup % bonuses for planets or asteroids that they are over, without reducing them because of remote mining?
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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February 24th, 2004, 12:59 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Australia
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Re: Resource generation by units in cargo
Perhaps low orbit research and intel facilities ? interesting perhaps a penalty on those planets where they are in orbit.
Perhaps a cap could be placed on the amount of research and or intel projects could be placed in each empires territory or even in individual systems.
Also perhaps a higher maintence cost for such components. Its interesting or just allowing them on bases only. ?
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February 24th, 2004, 10:07 AM
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General
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Join Date: Mar 2001
Location: UK
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Re: Resource generation by units in cargo
Or allow modders to attach production modifiers to map objects, so that for a ship-borne research facility to be really effective it needs to be in orbit around an interesting star/ in a black hole system etc.
Or ship-borne intel gets a bonus when in orbit above an enemy planet, leading to cloaked recon ships...
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February 24th, 2004, 11:37 AM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
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Re: Resource generation by units in cargo
Quote:
Originally posted by Loser:
Can we get an answer from a beta tester?
Will the resource-generating attribute work on Units?
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yes
Quote:
Will it work on Units while in cargo?
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no
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February 24th, 2004, 04:52 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
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Re: Resource generation by units in cargo
Or, dare I hope, a bonus for research platforms in special systems? Or a bonus for intel ships while they're cloaked in enemy space?
[ February 24, 2004, 14:53: Message edited by: Arkcon ]
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February 24th, 2004, 06:20 PM
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Corporal
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Join Date: Jun 2003
Posts: 123
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Re: Resource generation by units in cargo
Haven't seen this consideration yet...
Would intel and research points generated by units or ships be used in calculating trade bonuses?
Afterall, the remote miners don't count towards trade, right?
So I'm guessing that intel and research wil be handled the same way.
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