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Old March 1st, 2004, 04:46 AM
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Default Re: SE IV The End Of An Era.

How so? Combat would still be executed by the computer for MP games... it is not as if the entire game would be real time, or as if the combat would require the players to execute it manually.
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Old March 1st, 2004, 05:02 AM

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Default Re: SE IV The End Of An Era.

Hand grenade thrown in 'cuz I've been drinking:

name a real time game that hasn't sucked?

Quote:
Originally posted by Imperator Fyron:
How so? Combat would still be executed by the computer for MP games... it is not as if the entire game would be real time, or as if the combat would require the players to execute it manually.
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Old March 1st, 2004, 05:05 AM
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Default Re: SE IV The End Of An Era.

That would not be very productive. I forget their titles, but there have been TBS games that used real time combat in the past that worked out well. BOTF had real time combat, and it worked decently. Too bad the game had no custom ship design.
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Old March 1st, 2004, 05:28 AM

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Default Re: SE IV The End Of An Era.

The Combat Mission series uses real-time to execute the turns; otherwise it plays like any other turn based game.

Real-time combat in SE5 would change -nothing- for PBW games since the computer runs the combat anyway.
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Old March 1st, 2004, 05:58 AM
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Default Re: SE IV The End Of An Era.

Quote:
Originally posted by DarkAngel:
Just as games change and adapt with the times so must us fans
Not really.

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Old March 1st, 2004, 06:21 AM
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Default Re: SE IV The End Of An Era.



[ March 01, 2004, 04:22: Message edited by: Imperator Fyron ]
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Old March 1st, 2004, 07:02 AM

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Default Re: SE IV The End Of An Era.

A thought occured to me while reading this topic...

Something that I really think should be concidered for SEV is a converter option, or at least a compatability for SEIV mods so that all of these wonderful works of art we call mods could be added to SEV! Obviously, there would be some vast differences, but...

Well, don't really have a but... Just thought it might be worth mentioning
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