Re: Intelligence help, please.
Counter Intelligence (CI) works with stored points, not points per turn or completing projects. When an intel attack occurs, points are deducted from your CI project and used to block it. If you have enough points to match the point cost of the incoming project, you block it. Finishing a CI project is bad, as you lose all of the stored points. Now, the level of the CI project multiplies the value of the points stored in it. 10000 points in CI 1 can block 10000 points of attacks. 10000 points in CI 3 can block 30000 points of attacks. Additionally, all CI projects get an additional 20% bonus (from settings.txt). So really, 10000 points in CI 1 can block 12000 points of projects, and 10000 points in CI 3 can block 36000 points of projects.
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