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March 4th, 2004, 12:25 AM
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Private
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Join Date: Mar 2004
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Re: Editting Empire Files
So no going over 5000 points?
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March 4th, 2004, 12:26 AM
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First Lieutenant
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Join Date: Apr 2002
Location: California
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Re: Editting Empire Files
Your starting points are hardcoded (0, 2k, 3k, 5k). But if you wanted to, you could reduce the costs of the characteristics (in settings.txt) and the cost of the Advanced Traits (in RacialTraits.txt).
As always, backup any files you alter. You won't be able to play in multiplayer games with altered files.
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March 4th, 2004, 12:33 AM
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First Lieutenant
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Join Date: Apr 2002
Location: California
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Re: Editting Empire Files
Actually, though, the best way to add points is to add an entry to RacialTraits.txt that gives you points. For example, if you want another 10,000 points to work with, add this entry:
Name := Free Points
Description := Give me more points!
Pic Num := 0
General Type := Advantage
Cost := -10000
Trait Type := Luck
Value 1 := 0
Value 2 := 0
Required Trait 1 := None
Required Trait 2 := None
Required Trait 3 := None
Restricted Trait 1 := None
Restricted Trait 2 := None
Restricted Trait 3 := None
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March 4th, 2004, 01:55 AM
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Private
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Re: Editting Empire Files
Eep. I added that, as you suggested, and now it won't allow any Existing Races to be added to a game. I have to start any I want to play from scratch.
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March 4th, 2004, 02:23 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
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Re: Editting Empire Files
you have to add it to the bottom to be backwards compatible.
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March 4th, 2004, 02:25 AM
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Private
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Re: Editting Empire Files
I added it to the end. I also tried moving it after the 'end' footer, but then it doesn't show up at all.
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March 4th, 2004, 02:39 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: Editting Empire Files
Are you modifying the stock data, or using a mod folder, as is recommended? Check out SEIV Modding 101 for info on how to set up a new mod.
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