.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #5  
Old March 5th, 2004, 02:39 AM

hicksz hicksz is offline
Private
 
Join Date: Feb 2004
Posts: 43
Thanks: 0
Thanked 0 Times in 0 Posts
hicksz is on a distinguished road
Default Re: TUTORIAL: Basic AI Design FAQ # 1

Atrocities

I have to say thank you for doing this. Many like me have had trouble with modding the AI files do to lack of documentation. Some of the text can be cryptic.

I like what you are doing with explaining the AI_DesignCreation.txt file. Another thing that would be very helpful is to go through an example. Say I'm designing an attack ship and I want these components... That would help a lot in understanding the AI_DesignCreation.txt file too. Maybe Rollo can do this.

I would also discuss the override field for Weapon Target in Components.txt as that is cool feature.

For the Research.txt, I would mention the AI state of "Not Connected" as it's not discussed in the text file.

Thanks again for doing this. This is long overdue.

[ March 05, 2004, 03:49: Message edited by: hicksz ]
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:39 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.