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Old March 5th, 2004, 07:25 AM
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Default Re: Resource ConVersion

I had noticed the 2 sets of orders before, but for some reason I assumed the first one meant, for example "reduce organics by 100000" and the second one was for "increase minerals by 70000". I guess I never paid much attention to how many orders there were when I converted different amounts.

I sure wish there was a way to lower the max that can be converted in a turn. For instance making each Resource Converter only be able to convert 50k or some amount per turn. For "realism" (if there is such a thing in this game), it would mean you would have to build multiple Resource Converters to convert large amounts each turn.

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