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March 8th, 2004, 07:53 PM
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Private
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Join Date: Feb 2004
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Re: Temporal Strategy
excellent thread! i almost always use temporal, mostlty because i am addicted to temporal space yards which can pump out serious numbers of drones (muhahwahaha). i also love temporal shield depleters!!
u guys rock.
__________________
Beware of strange warp points!
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March 8th, 2004, 08:02 PM
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First Lieutenant
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Join Date: Apr 2002
Location: California
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Re: Temporal Strategy
Quote:
Originally posted by PvK:
because I was basing my strategy on a Temporal ability that doesn't work as well as I thought it would
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What was that?
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March 9th, 2004, 01:26 AM
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National Security Advisor
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Join Date: Dec 1999
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Re: Temporal Strategy
I was counting on the Event Predictor "combat" bonus to increase my defense as well as my offense (like experience and cultural "combat" bonuses). I learned the hard way that it only increases offense. Otherwise, my other bonuses would have made my ships nearly unhittable. It's a misleading description, though - it should say it gives a bonus to hit, not a "combat" bonus.
PvK
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March 9th, 2004, 01:39 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: Temporal Strategy
Hmm... that certainly sucks. Just tested it out and it is true. 
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March 9th, 2004, 01:40 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
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Re: Temporal Strategy
Interesting.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 9th, 2004, 02:43 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Australia
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Re: Temporal Strategy
The alternative is to begin with organic - get boarding parties then capture the temporal ships as you go - they can prove useful - also get psychic ships with ship capture they also prove useful.
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March 9th, 2004, 05:21 AM
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Lieutenant General
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Join Date: Nov 2002
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Re: Temporal Strategy
Haven't used temporal tech very much. I like religious because of the shrines and the talisman, and organic because of their replicate centers and organic armor. My favorite shrine is the Nature shrine. It's nice to build just one of those and have all your planets in the system improve in condition and value each year. Replicate centers really help increase your population. Those organic armor ships are great for ramming. As for crystalline tech, with their armor-piercing crystal shard cannons, it's great against organic races.
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