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  #1  
Old March 6th, 2004, 04:36 PM
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Intimidator Intimidator is offline
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Default Re: Stellar Relations Mod v1.50

AAARRGGHHHHH

Made a major mistake, with uploading the Mod.
I changed the Weapon family numbers a week ago, and now I uploaded the wrong data-file.

(and offcourse the right one is GONE )

No problem with the mod, still multi-playable. But AI sucks.
Will see to it in a couple off days.

Inti,
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  #2  
Old March 7th, 2004, 10:04 AM
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Default Re: Stellar Relations Mod v1.50

Problems solved, You can now download the 'working !' Version of the mod.

If you already downloaded it yesterday, please do so again (the full Version) or mail me and I send you the update files.
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  #3  
Old March 7th, 2004, 12:06 PM
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David E. Gervais David E. Gervais is offline
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Default Re: Stellar Relations Mod v1.50

Is this the first mod taking advantage of Patch 4 features? Anyway it sounds interesting, I'll try to find the time to give it a run.

Cheers!
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  #4  
Old March 8th, 2004, 02:10 AM
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Default Re: Stellar Relations Mod v1.50

Yes, I suposso so.
I was ready with the Mod when patch 4 was released, so I was eager to be the first one with an Patch 4 Mod
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  #5  
Old March 7th, 2004, 06:58 PM
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Default Re: Stellar Relations Mod v1.50

Not quite. Adamant Mod made use of them the day that the patch was released.
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  #6  
Old March 7th, 2004, 07:11 PM
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Default Re: Stellar Relations Mod v1.50

Okay, I can life with it
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Old March 7th, 2004, 08:34 PM

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Default Re: Stellar Relations Mod v1.50

Quote:
Originally posted by Imperator Fyron:
Not quite. Adamant Mod made use of them the day that the patch was released.
Yeah, but he wasn't talking about vaporware
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