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  #1  
Old March 8th, 2004, 05:08 AM

tesco samoa tesco samoa is offline
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Default Re: Visible and Cloaking Mines...

i like the idea kwok...

I wish we could have a cloaked sweeping vessel as well...
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Old March 8th, 2004, 05:53 AM

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Default Re: Visible and Cloaking Mines...

I've always felt that mines should have their own cloaking devices and that each sensor type should have their own appropriate cloak. I've done this for my Dark Nova 3 Mod, and I'm still looking into creating the mine equivilant too.
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  #3  
Old March 8th, 2004, 07:13 AM
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Default Re: Visible and Cloaking Mines...

I've done this in a MOD I'm currently working on, based on the Honor Harrington universe (book series by David Weber).

The mod's still a long ways from completion, but when it's done, it'll make (or it's supposed to anyway ) smaller ship classes still viable in later game, and missiles will be a lot more effective in the late game than they are currently... among other things.

For now, I'll just keep plugging away at the data files... maybe in a month or two
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Old March 8th, 2004, 01:07 PM
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Aiken Aiken is offline
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Default Re: Visible and Cloaking Mines...

The only cons about mine cloaking device I can see is that you have to cloak every minefield manually, which is rather boring.
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Old March 9th, 2004, 02:24 AM
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Default Re: Visible and Cloaking Mines...

Quote:
Originally posted by aiken:
The only cons about mine cloaking device I can see is that you have to cloak every minefield manually, which is rather boring.
Nah, you just have to press "x" once.
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Old March 8th, 2004, 05:10 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Visible and Cloaking Mines...

As far as I know "small" units are automatically cloaked when deployed. This is good for mines, but bad for fighters since you can't turn it off. At least you couldn't Last time tried. This 'feature' might be related to the problem with satellites being unable to intercept intruders at warp points if there is a cloak anywhere in the stack.

[ March 08, 2004, 15:11: Message edited by: Baron Munchausen ]
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Old March 8th, 2004, 08:37 PM
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Default Re: Visible and Cloaking Mines...

Quote:
Originally posted by Baron Munchausen:
They aren't crewed, so they ought to be invisible to ANY level of Psychic Receptors.
I have played a Roleplaying game where a Psychic skill is "DangerSense" or somesuch.

If we move into that sector without minesweepers "BBBBaaaadddd" things will happen.

I just would not automaticly throw out Psychic tech.
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