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March 23rd, 2004, 03:38 PM
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Corporal
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Join Date: Mar 2004
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Re: Small ships vs Big ships
Thanks for the responses.
Another question, do you you think it may be worth it to go fighters instead of ships?
In the unmodded game, fighters were too powerful, IMHO, and in Proportions, despite doing a damage of only 4 per gun, I have taken on Heavy Base ships with 200 fighters. Talk about X-wing fighters and the Death Star.
I'm fighting the Dopplenganger, and for some reason the AI insists in sending unescorted HeavyBaseships against my fleet of 3 carriers, despite being defeated time and again.
It think it have to do with the building.txt.
Maybe the dopplenganger AI its not optimazed for Proportions?
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March 23rd, 2004, 03:59 PM
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Sergeant
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Join Date: Feb 2001
Location: Colorado
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Re: Small ships vs Big ships
I really feel that is is not a question of little ships v. big ships. Each ship size plays a role in any Empire. Combined arms are invauable and fleets that employ this tactic are hard to beat. I tried building LC's with drones and when that fleet went against a comparible sized fleet of BC's the LC fleet beat the BC's however nearly all the LC's had sustained damage in the battle but all survived. I also found that ES's make great police ships. It helps your happines a great deal to have 2 or more ships in orbit over a planet and ES make good guards in that respect. ES's and FR's also make good Kamikazi ships. And a great deal depends on how you set up your empire. All ship sizes fighters, drones, are useful. I am in a mature game right now (Last Man Standing) And The Fleet uses all sizes. Every Ship size plays a role.
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The fact that slaughter is a horrifying spectacle must make us take war more seriously, but does not provide an excuse for gradually blunting our swords in the name of humanity. Sooner or later, someone will come along with a sharper sword and hack off our arms
Clausewitz
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March 23rd, 2004, 05:10 PM
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Major
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Join Date: Nov 2000
Location: Biddeford, ME, USA
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Re: Small ships vs Big ships
PVK hit on my favorite mid-to-late-game usage of small ships; nuisance ships.
While your main battle fleets engage the larger enemy ships, send small recon fleets of smaller ships. Even if they just sit in an enemy system, they lower happiness and (hopefully) start a few riots, destroy a few unguarded transports or colonizers, etc; just annoy the heck out of the inner systems and keep 'em chasing YOU. See how quickly many will retreat to restore peace and order (and income!!!) to their monetary infrastructure.
Just my $.02
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March 23rd, 2004, 09:28 PM
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Sergeant
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Join Date: Jan 2001
Location: Northern Virginia, United States
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Re: Small ships vs Big ships
I totally forgot about the effect enemy ships have on a system! I've found that smaller ships are good missiliers, dishing out decent damage for their size to compensate for mounts. By using their speed, they can spread missile fire pretty effectively. The downside, of course, is they're more easily destroyed where a larger ship would only be damaged.
I usually have logistics and repair ships following main fleets, so I lean towards powerful larger ships that can multitask. Diverse forces are usually the best.
For me, anway. Guess it always depends on your style of play and the mod you're playing!
zen
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March 23rd, 2004, 09:53 PM
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First Lieutenant
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Location: California
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Re: Small ships vs Big ships
Only thing I use small ships for later in the game is when I have to churn out a ship asap. Combat-wise, I find that a swarm of frigates/destroyer ship capture ships can sometimes decimate a much larger (tonnage-wise) enemy fleet.
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March 23rd, 2004, 10:46 PM
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Shrapnel Fanatic
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Re: Small ships vs Big ships
Quote:
In the unmodded game, fighters were too powerful, IMHO
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Erm... a few PDC V per ship, and you can chew up fighters like there is no tomorrow...
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March 24th, 2004, 01:42 AM
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General
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Re: Small ships vs Big ships
Quote:
Originally posted by rdouglass:
PVK hit on my favorite mid-to-late-game usage of small ships; nuisance ships.
While your main battle fleets engage the larger enemy ships, send small recon fleets of smaller ships. Even if they just sit in an enemy system, they lower happiness and (hopefully) start a few riots, destroy a few unguarded transports or colonizers, etc; just annoy the heck out of the inner systems and keep 'em chasing YOU. See how quickly many will retreat to restore peace and order (and income!!!) to their monetary infrastructure.
Just my $.02
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That's what DRONES are for. Nuisance ships, meet cruise missiles! 
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