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Old March 24th, 2004, 02:16 AM
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Atrocities Atrocities is offline
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Default Re: Small ships vs Big ships

I for one would like to have the smaller ships be more useful in later parts of the game. The AI ops for Dreadnoughts later in the game and does not buid lower cost ships.
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Old March 24th, 2004, 06:48 AM
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Captain Kwok Captain Kwok is offline
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Default Re: Small ships vs Big ships

An easy way to balance ship sizes in a mod is to keep the same engine:weapons:hull size ratio for all ships, i.e. QN propulsion while modifying mounts to provide the same damage/kT ratio at all sizes. Of course, the smaller ships will have their defense bonus due to size while the larger ships are more likely to provide that crippling blow. This works even better in a leaky armor/shield setup.
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