.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #8  
Old March 14th, 2001, 03:55 AM

Zeno42 Zeno42 is offline
Corporal
 
Join Date: Feb 2001
Location: Baltimore,MD,USA
Posts: 54
Thanks: 0
Thanked 0 Times in 0 Posts
Zeno42 is on a distinguished road
Default Re: AI Ship Design Modder

Thanks much for the info. This tells me most of what I need to know to get started. I'll have to put together a parser for the CompEnhancement file and cross-reference the Component, TechArea, and AI_Research files with the ship design files, but a good portion of that work has already been completed for my other modders.

BTW, does anybody know if any of the recent patches have changed any of this (other than filling unused space after extra shields with armor)?? Does it still have the problem alluded to in these threads where large mounts and large weapons can prevent it from adding any components in the misc column??

--Zeno
__________________
--Zeno
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:57 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.