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April 8th, 2004, 06:42 PM
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First Lieutenant
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Join Date: Feb 2004
Location: The Netherlands
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Re: Star Trek, Quadrants of Conflict
Sofar the list of players.
8472 : Aiken
Borg : Petra
Breen : Atrocities
Cardassian : Tnarg
Dominion : Renegade 13
Federation : Annika
Ferengi : Kiedryn
Klingons : Alarikf
Orions :
Romulans : Intimidator
Tholians : BlackRose
Ragnorak-X if you look down in the thread you will see that Aiken was before you, sorry.
I will put in some minor races also tonight, as soon as I know if it is possible.
So keep watching this thread !
Intimidator
BTW. Yes thanks Tnarg, please send me the map, want to take a look.
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April 8th, 2004, 08:41 PM
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Major
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Join Date: Jan 2004
Location: Taganrog, Russia
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Re: Star Trek, Quadrants of Conflict
Speaking of the map for the game:
I suppose it will be a map from STM Major Systems series by Tnarg. I like this map - it's devoted with a lot of effort and love, but think about the dark side of this: we all know this map - we know where are our nearest neighbours and best planets, key systems and such. I'm affraid it will kill the spirit of descovery in the game.
I hope that my anxieties are groundless of course, but can someone make this point clear - it will be map with same system/warppoints layout as Major Systems 1.x, or something totally different (but with Trek flavour)?
Thanx.
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April 8th, 2004, 09:04 PM
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Corporal
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Join Date: Feb 2004
Location: Canada
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Re: Star Trek, Quadrants of Conflict
Quote:
Originally posted by aiken:
Speaking of the map for the game:
I suppose it will be a map from STM Major Systems series by Tnarg. I like this map - it's devoted with a lot of effort and love, but think about the dark side of this: we all know this map - we know where are our nearest neighbours and best planets, key systems and such. I'm affraid it will kill the spirit of descovery in the game.
I hope that my anxieties are groundless of course, but can someone make this point clear - it will be map with same system/warppoints layout as Major Systems 1.x, or something totally different (but with Trek flavour)?
Thanx.
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I'm ok with that, personally In fact i prefer it In trek most of the races knew what and where there neighbors were and dealt with things accordingly. As there will be only Minors playing the AI it should make for a pretty rousing event with plenty of alliances, betrayals and shocking events. If its a roleplay type game all the better, as I intend to play the Tholians exactly as seen in cannon trek, and I strongly encourage others to do so as well Should make things very interesting indeed
My side of the galaxy is quite full, Tholia, Breen, Cardassia and Ferenginar. So we'll be playing very interesting roles and should be fun to see how and if we get along. The Borg have a major advantage in the Major Systems map which I like, but If i was that player I wouldnt expect to develop many friendships On the other Side the Klingons and Romulans will make early rivals, made all the better if an Orion player is found. Poor feds stuck right in the middle but with great access to starter systems. The Dominion player will also be very interesting 8472 is quite isolated, but not with the same access as the Borg, still they will be vying with eachother for dominance in the Delta Quadrant !
I'd reccomend MORE AI empires in the Delta and Gamma Quads so as not to totally unbalance things, thus giving those players something to contend with before they begin their respective onsloughts into the Alpha/Beta Quadrants, or, until the Alpha/Beta Quadrants begin their onsloughts into deep space 
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April 8th, 2004, 09:21 PM
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Lieutenant Colonel
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Re: Star Trek, Quadrants of Conflict
Well, now I'm confused as to which map we're going with, but, actually, I've never looked at the maps that come with the mod except for two minutes a week or so ago...so, I have no idea where anyone is!
In general, though, the ability to know where all the juicy planets are is pretty advantageous...
I'm generally in favour of making it double-blind, using a new map.
MY SUGGESTION:
IDEALLY, we could get someone who is good with the map editor to take a huge map with similar systems generated with the mod (so we get the right names) and then they modify it to retain the same general role-playing oriented placements but so that all of us are still exploring the galaxy for the first time. There are a number of people out there who are willing to make maps for PBW games BTW... (I won't mention any names, but Tesco has made some maps for me in the past...  )
Just my two cents,
Alarik
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April 8th, 2004, 09:25 PM
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First Lieutenant
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Join Date: Feb 2004
Location: The Netherlands
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Re: Star Trek, Quadrants of Conflict
Hi,
BlackRose, I alread thought about it. So the minor races in the Delta quadrant will be the Kazon and the Hirogen and maybe the Vaadwaur (let me know what the rest of you think of it)
Aiken, you are right about the map point. But I intent to forbid the ancient trait so although you know the map, you still have to travel to every system to get it 'really' discovered.
I started this thread only to see if there was some interest. And was planning to get it setup in my holiday, which starts tomorrow  . So please all be patient, I will work it all out in the weekend, and will put a game on PBW asap.
Until than, I like this discussion......
Intimidator,
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April 8th, 2004, 09:45 PM
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Corporal
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Location: Canada
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Re: Star Trek, Quadrants of Conflict
Editing or remaking a map would take a LONG time ! That editor is hocus pocus, i'm impressed that Userx and Tnarg had the ability to tinker with it so much  I dont mind playing on a new map, sort of. But i'd prefer playing on a Star Trek one... I just like cannon stuff! Certainly knowing the systems is an advantage but one we'll all share somewhat. Heck i reccomend going in and having a look at it before we start to play.
I dont mind if any of the races become strong either, its just like trek, others will team up to knock them down a peg  Politics will be far more important than map knowledge. Never mind its a 200+ system map and memorizing things like that would be very hard.
Also what are the thoughts on using standard emp files or are we allowed to customize them?
Good idea with the 3 races in the Delta Quadrant, should have at least 1 or 2 in the Gamma as well.
I'm declaring war on the Borg right away, I dont like them + the Borg and the Tholians are about as far away as races can get from eachother in Tnarg's map soooo  jk.
As far as other minors go i'm fond of the UCP break away group, but that part of the galaxy is already quite clusterd !
Sheliak in the Gamma Quadrant is good. I'd reccomend a placement south of the Federation for a Minor race (its a lot of empty space there) and one in between there and Orion (a lot of empty space too.
Perhaps a few buffers as well in our crowded corner of the Galaxy, Breen, THolia, Cardassia, etc.
[ April 08, 2004, 20:50: Message edited by: BlackRose ]
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April 8th, 2004, 10:05 PM
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First Lieutenant
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Join Date: Feb 2004
Location: The Netherlands
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Re: Star Trek, Quadrants of Conflict
About the map: My whole idea was to use the ST-map, and the races on the right spot. (Cardassia / Bajoran for example). So all is open for discussion but about the map isue I will be hard to convince.
Minor Races:
Alpha: Vulcan/Nausicaan/Gorn/Sheliak/Bajoran
Delta: Kazon/Hirogen/Vaadwaur
Gamma: Who knows an minor race from the Gamma-Q.
Major Races: 5000 racial points
Minor Races: 0 or 2000 racial points and an smaller planet (It are minor races aren't they)
So if there are people willing to play a minor race, let me know.
I thought of the standard emp-files also !!
BTW, BlackRose: you said Sheliak in the Gamma, but as far as I know they are Alpha, aren't they ?? (I really think correct map place is important, although we might balance it a bit)
Intimidator,
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