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  #1  
Old April 10th, 2004, 11:09 PM
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Default Re: Star Trek, Quadrants of Conflict

I just got an great idea: maybe it's smart for me to start playing the Romulan against AI for the time being (could use the training)

Inti,
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Old April 10th, 2004, 11:18 PM
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Default Re: Star Trek, Quadrants of Conflict

The reason I recommend no intel is mainly because it will simplify things.

You can allow intel, but disallow Sabotage. That would work far better.

Sabotage will eventually give access to some very nasty intel projects would seriously unbalance the game in MP.

Also players can then re-allocate some Cunning points to other traits.
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Old April 11th, 2004, 12:00 AM
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Default Re: Star Trek, Quadrants of Conflict

Okay, But is there any important difference(never checked) between stock and STM-mod Intel?

And about your comments about sabotage, as we use those intel-restrictions which are described in this thread. There will only be a few race which are using sabotage, and all in ST-universe ways of doing

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Old April 11th, 2004, 12:04 AM

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Default Re: Star Trek, Quadrants of Conflict

Quote:
Originally posted by Atrocities:
The reason I recommend no intel is mainly because it will simplify things.

You can allow intel, but disallow Sabotage. That would work far better.

Sabotage will eventually give access to some very nasty intel projects would seriously unbalance the game in MP.

Also players can then re-allocate some Cunning points to other traits.
That takes the oomph out of a lot of the races though Cant imagine Cardies and Rommies without their intel! NVM the Dominion Did you see the proposed Intel projects? We could tone them down some ofc if you feel that it is too much of an adv. Also consider many of the racial buildings that are based on Intel.

The other thing I've been thinking about is possibly limiting how the races interact with one another, For Example:

Race: Borg
Allowable Treaties: None

Race Federation
Allowable Treaties:

Partnership: ]
Trade Alliance: ] Limit to 1 Major Empire
T & R Alliance: ] Unlimited Minors
Military Alliance: ]

NI: Unlimited
NA: Unlimited

Subjugation: No
Protectorate: No

Dominion:

Partnership }
Trade Alliance } None
T & R Alliance }
Military Alliance }

NA: 1 Major, Unlimited Minors
NI: Unlimited

Protectorate: No
Subjugation: Yes, Unlimited

Something along those lines? I am probably over complicating things, i'm just a big RP fan
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Old April 11th, 2004, 12:07 AM
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Default Re: Star Trek, Quadrants of Conflict

I like the Borg Treaty thing. I should use that in the next Version of the mod.
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Old April 11th, 2004, 07:55 AM
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Default Re: Star Trek, Quadrants of Conflict

Well Crap!

172 FIX

Download this fix Patch if you have already donwloaded the Star Trek Mod full or patch for 1.7.2.

I don't know how it happened, but some how the changes I made to armor did not save. This file is a new components file that reduces the armor %.

I honestly don't know what in the hell happened. Somehow I screwed up.

I am in the process of updating Full Version and Patches as I type this. So future downloads of the mod will be correct. I am also including the two missing bmp images and the 800X600 file into the both the Patch and the Full Version. Hopefully this will illiminate those conserns as well.
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Old April 11th, 2004, 08:32 AM
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Default Re: Star Trek, Quadrants of Conflict

Quote:
Originally posted by Atrocities:
If we want to get this game going we will need to get Geoschmo to upload it to PBW.

So if you have time, consider writing him a nice polite email. Remember he runs this thing pro-bono so any donation he gets does help. But since he is only one guy he has a limited about of time that he can spend uploading mods and such. So if we are all kind and such perhaps we could persuade him to spend a little extra time on upload this mod by this weekend... oops tis the weekend already.

And I RECOMMEND NO INTEL.
But Atrocities, you can upload full mod Version to PBW File Library yourself. After that make a post on the Admin Request section of pbw forum to install mod. Then cross your fingers in hope that one of the server admins will read your request We will support you request with our votes for sure. That will be much better than to flood Geoschmo with emails.
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