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April 12th, 2004, 07:59 PM
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First Lieutenant
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Join Date: Feb 2004
Location: The Netherlands
Posts: 739
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Re: Star Trek, Quadrants of Conflict
Hi,
60 hours is okay with me (alread knew that you would come with that question Ralf  )
Let us quit the map discussion, for now, as soon as the map is ready I will send it to everyone, and everone can spit fire again about the map..... But again I REALLY want to go for the real thing........
About Intel: I'm willing to discus it again. But the propossed ideas are good, so I want to stick to it with an addition: every mayor player can add 3 projects of his choice to the Intel list, and 2 for Minors.
Inti,
BTW. Alarikf, I don't think you will ever shut up 
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April 12th, 2004, 08:02 PM
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Lieutenant Colonel
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Join Date: Dec 2000
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Re: Star Trek, Quadrants of Conflict
Nah, I know when I'm beat. I just wanted to bring up my misgivings, really, they're minor and I am definitely in, no matter what.
I am shutting up. Watch me. Here I go. Shutting up. Yeppers. Uh huh.
Quote:
Originally posted by Intimidator:
BTW. Alarikf, I don't think you will ever shut up
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April 12th, 2004, 08:05 PM
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First Lieutenant
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Join Date: Feb 2004
Location: The Netherlands
Posts: 739
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Re: Star Trek, Quadrants of Conflict
I will ask Geoschmo to the Mod on PBW, and hoppefuly I can creat the game in the next couple of days, I keep you informed.
Inti,
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April 12th, 2004, 08:19 PM
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Major
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Join Date: Jan 2004
Location: Taganrog, Russia
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Re: Star Trek, Quadrants of Conflict
Quote:
Originally posted by Intimidator:
About Intel: I'm willing to discus it again. But the propossed ideas are good, so I want to stick to it with an addition: every mayor player can add 3 projects of his choice to the Intel list, and 2 for Minors.
Inti,
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You've asked for this yourself
Quote:
Back to Intel Q: I suggest that you can increase 8472 Intel capabilities with Infiltrator project - just remember the 8472 Terrasphere with Starfleet Headquarters re-creation to train those nasty isomorphic spies. Just an idea, though.
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I know where's no much sense in Infiltrator project, but I like the way it sounds 
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April 13th, 2004, 07:16 AM
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Private
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Join Date: Nov 2003
Location: Poland
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Re: Star Trek, Quadrants of Conflict
About Intel...
Beware of Bajorans Shakaar resistance and our Kohn-Ma......... :-)
[ April 13, 2004, 06:20: Message edited by: Kiedryn ]
__________________
-He was a Cardasian that's reason enough!!!
-No! lt's not.
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April 13th, 2004, 08:32 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: Star Trek, Quadrants of Conflict
Lets kick this pig! 
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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April 13th, 2004, 08:42 AM
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First Lieutenant
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Join Date: Feb 2004
Location: The Netherlands
Posts: 739
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Re: Star Trek, Quadrants of Conflict
Hi,
Kiedryn, how far are you with finding an proper Bajoran shipset.
Inti,
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