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Old April 13th, 2004, 02:20 PM
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Default Re: Star Trek, Quadrants of Conflict

Hi!

So, after installing those image mod files, i am still missing some facilities for borg (as my wife told me) and federation also!
It seems, that we do not have any facility pictures greater than 560. So could anybody sed them to us (petra-ralf.burg@gmx.de) or tell me where to find them?

( ah yes, i updated my profile from lord evil, dumb name, to this one)

[ April 13, 2004, 13:24: Message edited by: Heretic ]
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Old April 13th, 2004, 02:26 PM
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Default Re: Star Trek, Quadrants of Conflict

Updated 172 patch Mirror.
Patch v172 It is the updated 172 patch with the two missing component images.

Here are ALL the component and Facilities images only in one file. Components Facilities

[ April 13, 2004, 13:26: Message edited by: Atrocities ]
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Old April 13th, 2004, 02:26 PM
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Default Re: Star Trek, Quadrants of Conflict

inti´s idea of letting some parts of a race survive and install a vichy administration is very intriguing. I think this is a really good idea! Thats what those subjungation and protectorate traties are made for.
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Old April 13th, 2004, 02:31 PM
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Default Re: Star Trek, Quadrants of Conflict

Thanks atrocities!

I hope that will do it.
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Old April 13th, 2004, 02:39 PM
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Default Re: Star Trek, Quadrants of Conflict

It should. I was very surprised to find out that the image mod was not up to date. If I had known that to begin with I would have included all the images in the patch and full Version of the mod. The updated full Version now has all of the facility and component images included.
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Old April 13th, 2004, 02:59 PM

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Default Re: Star Trek, Quadrants of Conflict

Given that we can choose to take an additional 3 intel-ops, does anyone out there have a list of all the intel ops in the star trek mod? I never got far enough along in intel to know what is out there...

thanks,

Alarik (not quite shutting up)

Quote:
Originally posted by Intimidator:
----Intelligences limitations rules:
Every race has his own specific Intel-ops. they can use, described below.
And they can pick and additional 3 Intel-ops. of their own choice (2 for human-minor-races).
These ads however must be notified to the gamehost prior to the gamestart.(For rules-control purposes)

-- Crew insurection is forbidden (except for the Dominon and 8472)
-- And NO Planet-Taking-Intel-**** at all (find that unrealistic !!)
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Old April 13th, 2004, 03:04 PM
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Default Re: Star Trek, Quadrants of Conflict

Hi,

I got some response from Geoschmo, so hoepfully I can put the game on PBW this evening (GMT+1)

Inti,
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