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April 13th, 2004, 11:29 PM
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Major
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Join Date: Jan 2004
Location: Taganrog, Russia
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Re: Star Trek, Quadrants of Conflict
Intimidator, I partly agree with you, but don't agree in general, in spite of all my respect for you - Pirate Race is the RP trait much like Warrior Tech trait. But, since Orions doesn't have Orion tech trait like other major races, to compensate this Pirate trait gives you abilities (weapons and facilities) comparable to other major races techs. Granting Kazon with Pirate race you'll bring into the game another major race, that is.
Anyway this is minority report and if you find it interesting (piratic Kazon) I'll have fun eraducating pirate race (uncleans and weak in the Delta Quadrant will perish, grrrh)
And of course we'd like to hear Atrocities opinion about this.
[ April 13, 2004, 22:37: Message edited by: aiken ]
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April 13th, 2004, 11:36 PM
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First Lieutenant
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Join Date: Feb 2004
Location: The Netherlands
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Re: Star Trek, Quadrants of Conflict
Let's wait what Atrocities have to say on this, he made the mod.
I really don't know.
But I don't believe the Kazon could become an major race, because the penalties on racial points and planet are to high to outplay the major races.
And maybe the pirate tech is giving him some better weapons, he has to invent them first....
But w'll see,
Intimidator
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April 13th, 2004, 11:44 PM
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Major
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Join Date: Jan 2004
Location: Taganrog, Russia
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Re: Star Trek, Quadrants of Conflict
Ooopz, I forgot about RP and planet size penalty  Considering this you're right, I think.
But from academic point of view... 
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April 13th, 2004, 11:51 PM
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First Lieutenant
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Join Date: Feb 2004
Location: The Netherlands
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Re: Star Trek, Quadrants of Conflict
Don't forget the RP, Aiken.
It's the heart of the game.........
Inti,
BTW Ragnarok, I looked into the pirate trait. You can use it if you like !!
PEOPLE DON'T FORGET TO SIGN UP AT THE PBW SITE !!
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April 13th, 2004, 11:53 PM
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Corporal
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Join Date: Feb 2004
Location: Canada
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Re: Star Trek, Quadrants of Conflict
Hmm, a little help with the ship set thing. I see Star Trek *Empire Name* (Nasy) files, but there is no Tholian there, soo, what do I pick? For instance there are 4 or 5 Borg Ships sets, etc?
Also made a mistake in Empire name, so I withdrew:
Called myself Tholian Embassy
Should be Tholian Assembly
[ April 13, 2004, 23:06: Message edited by: BlackRose ]
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April 14th, 2004, 12:06 AM
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First Lieutenant
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Join Date: Feb 2004
Location: The Netherlands
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Re: Star Trek, Quadrants of Conflict
Every one who is playing a major race, doesn't have to fill in which shipset he(or she) is ussing.
Because we all downloaded the same mod, so the shipsets will be picked from stock.
So leave it on 'Default built in' (I hope I'm right  )
People who already did upload their emp-file, leave it it will work (I guess)
Inti,
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April 14th, 2004, 01:05 AM
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Major
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Join Date: Jan 2004
Location: Taganrog, Russia
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Re: Star Trek, Quadrants of Conflict
Please, need some help with canon/uncanon empire characteristic.
According to the 8472 Culture, species 8472 has reduced research, production, and SY rate characteristics. This way my empire will be lacking vitality, which is not reseble powerful (at least equals to Borg) and malevolent alien species, which is threatening the quadrant.
On the other hand, I'd like to increase this chars, but reduce intel, trade and repair - but then someone can say that I'm breaking RP to please myself with strong (relatively) race.
From the third point of view where is no actual info about 8472 economical indexes or such.
Therefore I'm a bit confused about all of this, and need help. Can someone of trek experts give me a hint?
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