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April 14th, 2004, 05:25 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Thanked 30 Times in 18 Posts
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Re: Star Trek, Quadrants of Conflict
Quote:
Originally posted by Heretic:
Atrocities: You as the master of the mod...
The federation particle fountain is good for what?
Does "mines xxx minerals" mean each of them or only mineral?
What if i build more than one of them into a ship or sat?
Thanks for any idea!
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It is one of the components that CK came up with for the original mod. It is only good for minerals. It is a handy component to add to ships. This way any ship can remote mine.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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April 14th, 2004, 05:55 PM
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First Lieutenant
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Join Date: Feb 2004
Location: The Netherlands
Posts: 739
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Re: Star Trek, Quadrants of Conflict
Sorry you didn't understand me (sometimes I've got some problems with english, sorry)
What I meant was that the minor-players, could pick some extra minor-race to play.
So they are playing 2 minor-races, because I don't want the AI to ruine our RP.
I hope I cleared it up now !!
Inti,
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April 14th, 2004, 06:07 PM
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Lieutenant Colonel
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Join Date: Dec 2000
Posts: 1,254
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Re: Star Trek, Quadrants of Conflict
Can someone tell me again what Warrior Tech does for ya?
sorry if this is a repeat question,
thanks,
Alarik
Quote:
Originally posted by Atrocities:
That would be what I pick, or even warrior tech if you want to spend the cash. But not my game.
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April 14th, 2004, 06:18 PM
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Major
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Join Date: Jan 2004
Location: Taganrog, Russia
Posts: 1,087
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Re: Star Trek, Quadrants of Conflict
Should we start the game before 1.7.3 or it would be better to hold it on until the release?
Alarikf, see STM v 1.7.2 discussion tread for the same question by BlackRose. Answer (in short) is also there.
[ April 14, 2004, 17:22: Message edited by: aiken ]
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April 14th, 2004, 06:58 PM
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First Lieutenant
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Join Date: Feb 2004
Location: The Netherlands
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Re: Star Trek, Quadrants of Conflict
STM 1.7.2 is available on PBW, and if I understood correctly it will take some upgrades before uploaded again to PBW.
But maybe Atrocities changed his mind.
NO, it's created on PBW, most of the players have joined. So unless I get an major bug report from Atrocities, we are gonna play with 1.7.2
Intimidator
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April 14th, 2004, 07:26 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
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Thanked 18 Times in 12 Posts
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Re: Star Trek, Quadrants of Conflict
Quote:
Originally posted by alarikf:
Can someone tell me again what Warrior Tech does for ya?
sorry if this is a repeat question,
thanks,
Alarik
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I think Warrior tech gives access to a device like the religous talisman, "weapon always hits target"
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April 14th, 2004, 07:28 PM
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First Lieutenant
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Join Date: Feb 2004
Location: The Netherlands
Posts: 739
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Re: Star Trek, Quadrants of Conflict
Disregard my Last, As I understand now there will be an 1.7.3 Version soon and uploaded to PBW.
So I guess we have to wait.
Atrocities, could you please fill me in??
Intimidator,
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