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April 14th, 2004, 07:52 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
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Re: Star Trek, Quadrants of Conflict
Heck i hope i aint talking crap now.
There are 2 star trek mods available, one is called "Star Trek Mod", the other is called "AST Mod"
Star Trek mod is Version 1.72, this is the one we use.
The AST Mod has Version 1.97 if im not mistaken and features minor race racial traits, the Star Trek mod doesnt.
The AST Mod was made by "CnC", the "Star Trek Mod" by Atrocities.
To sum it, there are NO minor race traits in the mod we are using, only major race traits and warrior tech, pirate tech and general race tech.
lets wait for Atrocities to help us out, i guess im somehow mistaken something.
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April 14th, 2004, 07:55 PM
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Major
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Join Date: Jan 2004
Location: Taganrog, Russia
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Re: Star Trek, Quadrants of Conflict
I guess "minor race trait" is the generalized name for Propulsion Experts, Advanced storage techniques etc. And it's wrong name  , since major race can pick it without any problems.
Intimidator, how do you think to arrange 2 players per minor race thingy? Every player has to have 2 pbw account to rule 'em. Don't you think it can cause some mess?
[ April 14, 2004, 19:01: Message edited by: aiken ]
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April 14th, 2004, 08:05 PM
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First Lieutenant
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Join Date: Feb 2004
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Re: Star Trek, Quadrants of Conflict
Dunno, Ask Heretic.
He is doing it with 6 races in one PBW game.
But I've got 2 reasons for it:
1. I don't want the AI to play with us, but want more Minors
2. In some cases the Minor-Races-Players, will stay really Minor. So to keep those guys interested for as long as the game Last, I want them have the option to play with 2 Races (example: Bajoran + Hirogen or Kazon + Nausicaan)
But it's all up to them !!
Intimidator
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April 14th, 2004, 08:05 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
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Re: Star Trek, Quadrants of Conflict
lets just forget the idea  In the AST mod there are racials traits which are called "Trill Trait" "Kazon Trait" and stuff like that which all give 1 or 2 additional tech areas. I thought Inti was talking about those.
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April 14th, 2004, 08:06 PM
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First Lieutenant
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Join Date: Feb 2004
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Re: Star Trek, Quadrants of Conflict
I understand you are back on Earth Ragnarok-X
Inti,
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April 14th, 2004, 08:07 PM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
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Re: Star Trek, Quadrants of Conflict
well i will just stick with one race, the Kazon, that will keep be quite interested in the game since im almost alone with the borg. I have to admit i took Ice World Carbon Dioxide Natives since i looked at all the pages you gave me, Inti, but there was no info about their homeworld. i hope its okay for you.
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April 14th, 2004, 08:14 PM
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Major
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Join Date: Jan 2004
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Re: Star Trek, Quadrants of Conflict
Ragnarok-X, Kazons are Rock/Oxigen
Just look at Kazon folder for Kazon_AI_General.txt:
Demeanor := Aggressive
Culture := Warriors
Happiness Type := Peaceful
Planet Type := Rock
Atmosphere := Oxygen
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