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  #1  
Old March 15th, 2001, 09:26 AM

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Default Re: New Idea for PD

I was looking at a different type of point defense using the repulser weapon. The point defense repulser would fire when ships closed on your position. This would be a good defense against rammers as well as some shorter range weapons. Don't know if it is feasible to design this type of weapon, but I may try.

For those who have played Star Fleet Battles, I think it would be interesting to see if the Andromedans with their tractor-repulsors and power absorbers could be designed into SEIV.
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Old March 15th, 2001, 04:14 PM
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Default Re: New Idea for PD

SFB SFB SFB!!!!! SOmeone else has played that game YEAH!!!!!!!!.

Anyway creating the Andromadiens would be fairly easy here. You got the emissive armor which could be modified for PA panals, the tractor repulsor is just a weapon that does damage. You got the displacment device under temporal tech tree, so it could be done.

(Fear I remembered all this without looking at a SFB book!! I old)

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  #3  
Old March 15th, 2001, 04:23 PM
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Default Re: New Idea for PD

quote:
Originally posted by gforce:
I was looking at a different type of point defense using the repulser weapon. The point defense repulser would fire when ships closed on your position. This would be a good defense against rammers as well as some shorter range weapons. Don't know if it is feasible to design this type of weapon, but I may try.


Unfortunately, enemy ships don't trigger the PD firing. Or at least it didn't as of 1.19, and I don't think MM has changed it since then either. But it's a good idea: pushing the seekers away may force them to use enough fuel to use up their range...

quote:
Originally posted by gforce:
For those who have played Star Fleet Battles, I think it would be interesting to see if the Andromedans with their tractor-repulsors and power absorbers could be designed into SEIV.


Yeah, I liked those power absorbers. I think they also had a Version of the wormhole beam, which they could use to either launch their "fighters" (really small ships) or to randomly move enemy vessels.

Anyway, Crystalline armor works somewhat like the power absorbers; at least as much as it needs to in SE4. IIRC, the power absorbers transformed damage into power that could be used by the ship to power engines, weapons, etc. SE4 doesn't bother with power allocation, so dumping damage into shields is about as close as you can get. I think you could also dump energy from the power absorbers directly into space, kinda like Emissive Armor in SE4. So maybe combine Crystalline Armor and Emissive Armor to make the Power Absorbers?

As for T-R beams, there's something called a "Graviton Beam" at the end of the Tractor/Repulser Weapon tech area. It only goes on fighters, but you could probably design a larger Version for ships that would have the "feel" of the T-R beam. I wonder if it's possible to do multiple kinds of damage with one weapon (e.g., actual damage plus "push" or "pull"... hmmmm....).
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Old March 15th, 2001, 04:26 PM
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Default Re: New Idea for PD

quote:
Originally posted by Seawolf:
SFB SFB SFB!!!!! SOmeone else has played that game YEAH!!!!!!!!.

Anyway creating the Andromadiens would be fairly easy here. You got the emissive armor which could be modified for PA panals, the tractor repulsor is just a weapon that does damage. You got the displacment device under temporal tech tree, so it could be done.

(Fear I remembered all this without looking at a SFB book!! I old)



Heh. Simultaneous post about the Andromedans. Thanks for the reminder about what they called the Wormhole Beam (Displacement Device - can't believe I forgot that term).

BTW - SFB is the reason I failed out of my first year of college. Fortunately, I got my act together after that and eventually graduated magna cum laude. But I never played SFB again (mainly because I couldn't find any opponents).
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Old March 15th, 2001, 05:02 PM

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Default Re: New Idea for PD

It was worth a shot with the PD type repulser. I wasn't too enthused when I got attacked with a dreadnought with a range 1 Incinerator (i think) doing amazing damage.

Anyway, gotta love SFB, I still have all the game materials but unfortunately no opponents around in Southern Germany.
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Old March 15th, 2001, 08:46 PM
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Default Re: New Idea for PD

Ok,

I hate to do this but anyone here start playing the game when it came in a pLastic ziplock pouch?

And when will they make a computer Version of that game!!!!!!!!!

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  #7  
Old March 15th, 2001, 08:54 PM

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Default Re: New Idea for PD

If you are talking about SFB. I played on the original pocket Version when there were only like 20 ships total and the 6 fold hexmap.

Star Fleet Command is a real time interpretaion of Star Fleet battles.

There is also a PBEM SFB website out there somewhere too.
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