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  #1  
Old April 12th, 2004, 12:06 PM
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Default Re: "mod launcher" for Star Trek Mod

Quote:
Originally posted by Atrocities:
Thank you guys for helping him.
"You're Welcome"

What? Lurking doesn't count as helping?

Cheers!
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  #2  
Old April 12th, 2004, 12:57 PM
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Default Re: "mod launcher" for Star Trek Mod

Sure it does.
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  #3  
Old April 15th, 2004, 05:05 AM
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Default Re: "mod launcher" for Star Trek Mod

and if you learn to edit the path.txt, which takes five seconds, you can do without the mod launcher, which is for lazy people.
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Old April 15th, 2004, 05:06 AM
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Default Re: "mod launcher" for Star Trek Mod

The mod launcher is a feature that should have been built into the game in the first place. SF has it, DO has it, SE5 will have it. The mod launcher is not just for lazy people, it is for people that don't want to edit path.txt 12 times every session playing PBW turns using different mods.
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  #5  
Old April 16th, 2004, 12:13 AM
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Default Re: "mod launcher" for Star Trek Mod

HERE! HERE! I am running 3 PBW and 2 Solo helps me keep what hair I have!
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Old April 16th, 2004, 01:16 AM
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Default Re: "mod launcher" for Star Trek Mod

The mod launcher was one of those utility programs that became as important to SEIV as this forum.
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Old April 16th, 2004, 06:05 AM
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Default Re: "mod launcher" for Star Trek Mod

Quote:
Originally posted by Imperator Fyron:
The mod launcher is a feature that should have been built into the game in the first place. SF has it, DO has it, SE5 will have it. The mod launcher is not just for lazy people, it is for people that don't want to edit path.txt 12 times every session playing PBW turns using different mods.
Well, maybe if your running 12 games...
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