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  #1  
Old July 11th, 2001, 08:34 PM
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Default Re: grit-tech

Ok, I am coming around on the torp thing. It's starting to make a little more sense to me.

My objection to it has been more the delivery method than the principle of the anti matter. But I can see it being a shell containing a small amount of magnetically contained anti-matter that explodes on contact with the enemy hull.

In my mind it would be a low to medium range direct fire weapon with more damage, but less acuracy at close range than DUC's, but accuracy shouldn't drop off as quickly as with DUC's (due to slower speed projectile than a DUC? Can this be done?).

I don't see it having it's own propulsion, but maybe small reaction jets to control direction. That would put it between DUC's and CSM's range.

Is this what you guys were thinking about?

Geo
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Old July 12th, 2001, 01:08 AM
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Default Re: grit-tech

quote:
In my mind it would be a low to medium range direct fire weapon with more damage, but less acuracy at close range than DUC's, but accuracy shouldn't drop off as quickly as with DUC's (due to slower speed projectile than a DUC? Can this be done?).

I don't see it having it's own propulsion, but maybe small reaction jets to control direction. That would put it between DUC's and CSM's range.

Well, you can't change the accuracy falloff.
The techlevel dependent 15%-25% accuracy bonus is what I suggested would be due to the thruster.

The nice thing about the accuracy bonus is that it is included after the minimum 1% get put in...
So if the enemy has ECM 99, you can use torpedoes to get 26% accuracy and skip PDCs, or get 100% accuracy with missiles.

If you have great sensors, then the DUC style weapons do more damage, and are best.

This kind of thing should keep players fielding mixed-weaponry fleets, and retrofitting often to overcome PDC vs ECM vs Armor.

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Old July 12th, 2001, 02:10 AM
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Default Re: grit-tech

SJ,

Are you interested in getting into the Grit Tech game?

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Old July 12th, 2001, 05:02 AM

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Default Re: grit-tech

quote:
Originally posted by geoschmo:
Ok, I am coming around on the torp thing. It's starting to make a little more sense to me.

My objection to it has been more the delivery method than the principle of the anti matter. But I can see it being a shell containing a small amount of magnetically contained anti-matter that explodes on contact with the enemy hull.



*shrug* I tend to think of them as sprint-mode missiles from the Starfire game. (Not as accurate or long-ranged as missiles, but they can't be stopped by point defense.)

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Old July 12th, 2001, 05:29 AM
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Default Re: grit-tech

quote:
SJ,
Are you interested in getting into the Grit Tech game?
I'm hooked on Tactical combat, so I'd have to play a bunch of newbie games first.

Right now, I couldn't even name half of the ship strategies

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Old July 13th, 2001, 07:31 PM
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Default Re: grit-tech

SJ, you should join in. Get used to Strategic combat. You could have my spot if you like.

I couldn't say I know what the hell I'm doing with ship strategies either.
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Old July 14th, 2001, 06:19 AM
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Default Re: grit-tech

For each of the two PBW games I'm in, I started a solo practice game with tactical combat turned off, with the appropriate settings so I could generate the .emp file from the practice game. I highly recommend doing this.

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