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  #1  
Old April 17th, 2004, 05:26 AM

Kevin Arisa Kevin Arisa is offline
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Default Re: Eclipse Mod

There is limited AI support. So far you can only use them in 5000 point games and they must be selected from the empires list. Random can only be used for neutral empires.
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  #2  
Old April 17th, 2004, 06:19 PM
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Default Re: Eclipse Mod

Oh, OK! I'll actually try starting over picking the AI's myself then!
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Old April 18th, 2004, 08:14 PM
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Default Re: Eclipse Mod

i like the mod, why dont we set up a PBW game ?!
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Old April 19th, 2004, 02:21 AM

Kevin Arisa Kevin Arisa is offline
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Default Re: Eclipse Mod

I never did have PBW in mind when I designed Eclipse so I am uncertain how well it will work in that setting. I have no experience with PBW and I wouldn't feel comfortable hosting anything yet. However, if someone else wants to take that over and host a game, go ahead. You've got my support.
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Old April 19th, 2004, 04:22 AM
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Default Re: Eclipse Mod

Not me because any game I host is cursed and never finishes!

Though maybe it might have something to do with the fact that I'm so easygoing and always set my games to ALPU...

We need Fyron to be the official PBW host when nobody else wants to host a game... Turn, process NOW, whether you like it or not! (whip crack)
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Old April 19th, 2004, 04:45 AM
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Default Re: Eclipse Mod

Quote:
Originally posted by Ed Kolis:
We need Fyron to be the official PBW host when nobody else wants to host a game... Turn, process NOW, whether you like it or not! (whip crack)
Just what is that supposed to mean?
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Old April 23rd, 2004, 12:52 AM

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Default Re: Eclipse Mod

Well, I am almost ready to put up the first patch for Eclipse. It will tweak a few things like maintenace costs and planet value. Also a few errors are being addressed in the components and techarea files. Of course, if any of you that have tried Eclipse have found anything that needs to be worked on I would appreciate feedback "before" I release the patch, for obvious reasons. Thanks in advance.
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