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April 27th, 2004, 09:08 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Thanked 12 Times in 10 Posts
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Re: SEIV Gold on XP?
Do you really need the ship animations though? I find it far better to play without them... they do not really look very good anyways.
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April 27th, 2004, 09:10 PM
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Corporal
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Join Date: Apr 2004
Location: Adelaide, Australia
Posts: 50
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Re: SEIV Gold on XP?
Quote:
Originally posted by Combat Wombat:
I have XP Pro and a Geforce FX 5200 and I have no problems, try running it in windows 98 compatibility mode.
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Yeah, I've tried that. Seems to make it slightly faster, but hardly enough to make a difference. Must just be the install of XP Pro I have.
__________________
"They are a dying people. We should let them pass."
"Who, the Narn or the Centauri?"
"Yes."
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April 27th, 2004, 09:14 PM
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Corporal
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Join Date: Apr 2004
Location: Adelaide, Australia
Posts: 50
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Re: SEIV Gold on XP?
Quote:
Originally posted by Imperator Fyron:
Do you really need the ship animations though? I find it far better to play without them... they do not really look very good anyways.
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True, and it does cut down greatly on the time it takes to move a ship (having to wait for the animation to end) so I guess its a mixed blessing in a way.
__________________
"They are a dying people. We should let them pass."
"Who, the Narn or the Centauri?"
"Yes."
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April 30th, 2004, 02:07 AM
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Colonel
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Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
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Re: SEIV Gold on XP?
I had it installed on my work system (ssssshhhh) it too ran slow, no CD's in drive and on my home system win 98 runs fine. I just live with it 
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Kill em all let God sort em out
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April 30th, 2004, 03:54 AM
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Second Lieutenant
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Join Date: Aug 2003
Posts: 412
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Re: SEIV Gold on XP?
Quote:
Originally posted by Solymr:
quote: Originally posted by Imperator Fyron:
Do you really need the ship animations though? I find it far better to play without them... they do not really look very good anyways.
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True, and it does cut down greatly on the time it takes to move a ship (having to wait for the animation to end) so I guess its a mixed blessing in a way. Turning off the sound makes the APBs shoot faster to.
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April 30th, 2004, 04:20 PM
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Second Lieutenant
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Join Date: Dec 2000
Location: Houston, TX, USA
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Re: SEIV Gold on XP?
Quote:
Originally posted by parabolize:
quote: Originally posted by Solymr:
quote: Originally posted by Imperator Fyron:
Do you really need the ship animations though? I find it far better to play without them... they do not really look very good anyways.
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True, and it does cut down greatly on the time it takes to move a ship (having to wait for the animation to end) so I guess its a mixed blessing in a way. Turning off the sound makes the APBs shoot faster to. The sound is more important than animation! 
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--
...can you and your associates arrange that for me, Mr. Morden?
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May 1st, 2004, 10:24 AM
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Corporal
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Join Date: Apr 2004
Location: Adelaide, Australia
Posts: 50
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Re: SEIV Gold on XP?
Quote:
Originally posted by Sinapus:
quote: Originally posted by parabolize:
quote: Originally posted by Solymr:
quote: Originally posted by Imperator Fyron:
Do you really need the ship animations though? I find it far better to play without them... they do not really look very good anyways.
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True, and it does cut down greatly on the time it takes to move a ship (having to wait for the animation to end) so I guess its a mixed blessing in a way. Turning off the sound makes the APBs shoot faster to. The sound is more important than animation! Yeah, missing the animation doesn't mean that much to me but sound I think is important.
__________________
"They are a dying people. We should let them pass."
"Who, the Narn or the Centauri?"
"Yes."
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