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May 4th, 2004, 07:08 PM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
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Re: The SE4 companion - Why the long wait?.
Quote:
Originally posted by Kana:
Hey...it sure looks great...
Question...what's the favorite button for?
Kana
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If you check the favorite check box when accessing a game, you can choose that game in the favorite drop down box after starting the program, and accessing the game with that player file with a single click, the same as if you've checked the Autoload player and chooses a game from the recent box that has only one existing player file, but the Favorites works also if there are several exisiting player event files in the same game. The Autoload checkbox doesn't work if there are several exisitng player event files in the same game.
So for most it will be superfluous but for some it might come in handy.
If no favorite check box are checked, the favorite drop down box won't be displayed.
The most used favorite will be at the top of the favorite list.
In the recent games box the Last used game will be at the top. If all works as I've intended 
[ May 04, 2004, 18:09: Message edited by: Ruatha ]
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May 5th, 2004, 05:08 PM
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Major General
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Join Date: May 2002
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Re: The SE4 companion - Why the long wait?.
V 1.5 will be a totally rewritten from scratch Version.
As I've added so much i'd like to get it better structured.
I'm thinking of incorporating into the Favorites that it can autolaunch SE4.exe with a defined mod and password, so one click and your in both the editor and SE4 in a normal or modded game.
And perhaps an option to also autolaunch any program you like with a defined file, for example a excel or notepad file.
But it will also be more structured and not as clottered as v 1.4.
Any ideas for incorporation are welcome, especially now that i'm doing it from scratch.
So far it's been much easier the econd time around even though I'm using totally different components and no re-used code.
This is fun.
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May 5th, 2004, 06:17 PM
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Brigadier General
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Join Date: Apr 2002
Location: Kailua, Hawaii
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Re: The SE4 companion - Why the long wait?.
I like the current Version, but you asked for suggestions, so:
- Is there any way to import the turn event log into the program such that I can drag & drop selected entries from the log into the history file?
- Is there a way to enable mouse wheel scrolling in the windows?
Slick.
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Slick.
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May 5th, 2004, 06:21 PM
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Major
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Join Date: Jan 2004
Location: Taganrog, Russia
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Re: The SE4 companion - Why the long wait?.
Kind of bug report: frequently when using favourites or autoload features, programm will create another event file and will always logon to that incorrect event file after that. I've noticed it with the savegames where the Dead empires exist.
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May 5th, 2004, 07:39 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: The SE4 companion - Why the long wait?.
Could you add a note pad feature to it that can be positioned while we are in game. This way we can use it to write notes on the side for later inclusion into the event log if we so deem, or use for story telling?
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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May 5th, 2004, 08:30 PM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
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Re: The SE4 companion - Why the long wait?.
- Is there any way to import the turn event log into the program such that I can drag & drop selected entries from the log into the history file?
I don't understand what you mean with turn event log? That is what we are editing... the Game_plr_1_events.txt is the history event file, all that's in it is included.
I guess you mean something else.
- Is there a way to enable mouse wheel scrolling in the windows?
In next Version mouse wheel is enabled.
Could you add a note pad feature to it that can be positioned while we are in game. This way we can use it to write notes on the side for later inclusion into the event log if we so deem, or use for story telling?
In next Version you can connect each favorite game to an external app and file, so that it starts each time automaticly, might be a text file or excel sheet.
Could make a internal notepad function aswell, that can be connected to all games, not just Favorites (that is maximized to 20 right now).
That could auto mark entries with turn date.
Kind of bug report: frequently when using favourites or autoload features, programm will create another event file and will always logon to that incorrect event file after that. I've noticed it with the savegames where the Dead empires exist.
Hmm, that's not good. I assume it's in single player games? Or games that you have hosted?
If so that would explain it as there would be game generated event files then.
But if not... I'll look into it.
Next Version is completely rewritten with all new bugs.. but it'll take weeks or a month before next release.
Thanks for the suggestions and bug reports!
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ver 1.5 what's done:
-New ini file handling, now standard window ini format, easy readable.
-Encryption of entered game passwords when saved to ini file.
-Saving of window position to Ini file.
-Ini and variables prepared for mods and external apps with associated files.
-ConVersion procedure of old ini file to new.
-Creataion of new ini file if no exists.
-source Code remarks.
-Dialog information when problems with app.
-String grid data field for history event files instead of multiple edit boxes, better scrolling and sorting, and nicer looking.
-Datafield mousewheel scrolling.
-Fully Keyboard operatable, no mouse is needed.
-Fully mouse operatable, no keyboard is needed (data can be pasted).
-Automatic installation of SE4 small font, used for in-game history file and in history event stringgrid in application.
What you see fit in the application is also what fits in the game.
-Saving and loading of event file data to and from string grid.
-Game choosing page graphic by David E Gervais.
-Multi Form app instead of single form.
-Graphic, font and readme file included in exe, used from stream.
-Registration Dialog.
-Settings window wher most settings can be forced (Font install/uninstall, re-registration. Default Path)
[ May 06, 2004, 12:41: Message edited by: Ruatha ]
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May 5th, 2004, 10:27 PM
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Brigadier General
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Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
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Re: The SE4 companion - Why the long wait?.
Quote:
- Is there any way to import the turn event log into the program such that I can drag & drop selected entries from the log into the history file?
I don't understand what you mean with turn event log? That is what we are editing... the Game_plr_1_events.txt is the history event file, all that's in it is included.
I guess you mean something else.
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I mean the "Log" that shows everything (almost) that happens in a turn (F10, I think) that lists construction, intel, research, politics, misc, etc. If the program was able to import this list in a side-by-side format with the history file, we could drag & drop items into the history file from the Log. I wouldn't want to copy over things like building a research facility, but I probably would copy over significant battles, or other major events. Just a thought.
Slick.
__________________
Slick.
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