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April 29th, 2004, 07:49 PM
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First Lieutenant
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Join Date: Apr 2002
Location: California
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Re: Nerfed empires
Slow Thinkers: Turn off all your ministers, click the Don't Let The AI Play Missed Turns for Simultaneous Games. Then play only every 5th turn. (You can make it more difficult by not queuing up construction orders, and only moving as far as your movement takes you on the current turn).
[ April 29, 2004, 18:49: Message edited by: spoon ]
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April 29th, 2004, 08:04 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: Nerfed empires
Quote:
Originally posted by spoon:
Slow Thinkers: Turn off all your ministers, click the Don't Let The AI Play Missed Turns for Simultaneous Games. Then play only every 5th turn. (You can make it more difficult by not queuing up construction orders, and only moving as far as your movement takes you on the current turn).
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We've got some people that do that now.
You could say it's some sort of hibernation phase where the entire race goes dormant. 
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April 29th, 2004, 08:11 PM
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First Lieutenant
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Join Date: Aug 2003
Location: New Zealand
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Re: Nerfed empires
zero reproduction - I have accedentaly done this in one of my games...
im hoping ill find an organic race to ally with and get them to buld me some facilitys...
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April 29th, 2004, 08:13 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Nerfed empires
Even with minimum reproduction characteristic, you'll get 1% if you have a perfectly optimal planet with jubilant people.
Hard to find or make, but when you do, hang on tight 
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April 29th, 2004, 09:04 PM
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General
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Join Date: Mar 2001
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Re: Nerfed empires
Create a "tribble" race: Reduce every trait to minimum except reproduction and env resistance. No advanced traits.
Use my KanesS shipset for this- those traits suit them well=-)
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April 29th, 2004, 09:33 PM
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Sergeant
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Join Date: Apr 2003
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Re: Nerfed empires
Did a few races based on MOO2. The Klaxons (Ant-like race) has minimal research, high reproduction, high tolerance, high productivity. Go beserko on other Aliens picnics! Still playing that game, I'll let you know.
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April 29th, 2004, 09:51 PM
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National Security Advisor
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Re: Nerfed empires
Quote:
Originally posted by dogscoff:
Create a "tribble" race: Reduce every trait to minimum except reproduction and env resistance. No advanced traits.
Use my KanesS shipset for this- those traits suit them well=-)
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Tribbles.
This would definetly be a disadvantage. Especially the lower ship combat numbers. And with the other numbers lowered as well you'd be hard pressed to come up with a numerical advantage to offset it. You'd have to spread like a virus over the quadrant and really crank out the research facilities to have a shot. I think this would be the toughest challange of any I've heard so far, other then the neutral one. And even the neutral one is likely to kick tribble behind if thye ever try taking them out of their homesystem.
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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