
May 9th, 2004, 11:18 PM
|
General
|
|
Join Date: Sep 2003
Posts: 3,205
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Just got the demo...a few questions
Quote:
Originally posted by joeljermon:
1. What are the best technologies to get early on? I usually get ship construction I first, but I'm not sure what to get after that. Weapons? Propulsion? What do you reccomend? And when should I research ice/gas giant colonies?
|
Personally, when I still had the demo, I researched ship construction, propulsion, and for your weapons, depeleted uranium cannons (i think....its been a while). Also go for Point Defense Cannons, to defend you from the missiles the AI likes to fire at you. They also can target fighters. Also, shields are a very good thing to go for. In the demo, because of the 100 turn limit, ice/gas colonies generally aren't a good choice, because they simply take too long to research.
Quote:
2. Can you do mods in the demo? If so, which ones are the best?
|
If I remember correctly, no, you can't do mods in the demo. But someone who actually knows might want to clarify that for you.
[ May 09, 2004, 22:21: Message edited by: Renegade 13 ]
__________________
Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
|