|
|
|
 |

May 12th, 2004, 07:07 AM
|
 |
Lieutenant General
|
|
Join Date: Nov 2002
Posts: 2,903
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: It\'s Coming!!!
Sounds good! 
|

May 12th, 2004, 11:47 AM
|
 |
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: It\'s Coming!!!
One item you might consider is to 'cloak' the wormholes naturally, so that a race would require at least some sort of sensor level before they could see and use them.
Can orders like explore or randomly clicking on places with the warp order overcome this?
|

May 12th, 2004, 08:09 PM
|
Second Lieutenant
|
|
Join Date: Mar 2004
Location: Somewhere out there...
Posts: 432
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: It\'s Coming!!!
Quote:
One item you might consider is to 'cloak' the wormholes naturally, so that a race would require at least some sort of sensor level before they could see and use them.
|
Hadn't thought of that yet, good idea.
Currently, I am working on reworking the weapons tech. Does anybody have any weapon ideas that they would like to see????
EDIT:
Here are some weapon types I currently have in the works.
3 missile types ~ regular, fast attack, and assault
Plasma missiles that do more damage.
Something else that i can't remember because I'm not currently at my computer.
[ May 12, 2004, 19:11: Message edited by: kerensky ]
|

May 12th, 2004, 08:14 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: It\'s Coming!!!
Quote:
One item you might consider is to 'cloak' the wormholes naturally, so that a race would require at least some sort of sensor level before they could see and use them.
|
This is impossible. WPs can NEVER be cloaked. They are always visible. Making them have a black bmp is bad, as it forces tons of clicking around the system edges to locate them... move to orders still traverse the WPs fine, and the AI is unaffected.
|

May 12th, 2004, 08:15 PM
|
 |
General
|
|
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
|
|
Re: It\'s Coming!!!
Quote:
Can orders like explore or randomly clicking on places with the warp order overcome this?
|
Not sure about random clicking, but I think Explore will. I don't think cloaked wormholes will affect AIs, either.
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
|

May 12th, 2004, 08:17 PM
|
Second Lieutenant
|
|
Join Date: Mar 2004
Location: Somewhere out there...
Posts: 432
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: It\'s Coming!!!
[ May 12, 2004, 19:18: Message edited by: kerensky ]
|

May 12th, 2004, 08:17 PM
|
Second Lieutenant
|
|
Join Date: Mar 2004
Location: Somewhere out there...
Posts: 432
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: It\'s Coming!!!
Just thought about this but how do you guys number mod releases? Do you number your first release 1.00 and the others ones in order (1.01 1.02)?
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|