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May 13th, 2004, 09:44 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Thanked 12 Times in 10 Posts
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Re: Starfleet Battles Mod (SFB Mod)
Quote:
What is the lowest amount one can use for tonnage/space of a component? Is it atleast 1? Can I put in say, 0.5 or 0.2?
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You can multiply the size of all ships and components by 10, then use single digit numbers as fractions to get the exact same effect. You can have ships up to ~65000 kT, which should be more than enough if you aren't making the ships be bigger than 6500 kT already. Since the SE4 kT is a completely arbitrary unit with no bearing on reality, the change in scale doesn't really matter. 
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May 14th, 2004, 01:15 AM
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Private
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Join Date: Nov 2002
Location: Montreal, Quebec, Canada
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Re: Starfleet Battles Mod (SFB Mod)
Ohh, StarFleet Battles. I remember those days. So many hours, struggling as an Hydran or a WYN, battling Klingons and Romulans...
Well balanced, well defined game. I really wish there was a REAL Version of SFB on computer (not a real-time thing).
__________________
Always forgive your enemies. Nothing annoys them so much.
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May 14th, 2004, 01:28 AM
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Brigadier General
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Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
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Re: Starfleet Battles Mod (SFB Mod)
__________________
Slick.
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May 14th, 2004, 06:08 AM
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Captain
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Join Date: Apr 2004
Location: Texas
Posts: 962
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Re: Starfleet Battles Mod (SFB Mod)
Please keep Posts pertanent to the discussion at hand. IE questions and answers for the mod. Thank you.
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May 14th, 2004, 04:46 PM
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Captain
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Join Date: Apr 2004
Location: Texas
Posts: 962
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Re: Starfleet Battles Mod (SFB Mod)
Ok new round of Questions. By the way thanks for previous Posts...will be very helpful...Using Questions and answers for brainstorming and such.
Can the Combat Area be made bigger or smaller?
I didn't think I could...just thought I would ask...
Do the weapon ranges only go out to 20? Can they be increased? Will they appear in the interface?
Does Demeanor do anything? Can you add more?
Thanks,
Kana
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May 14th, 2004, 05:22 PM
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Lieutenant Colonel
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Join Date: Nov 2001
Location: Virginia
Posts: 1,311
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Re: Starfleet Battles Mod (SFB Mod)
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Originally posted by Kana:
Can the Combat Area be made bigger or smaller?
I didn't think I could...just thought I would ask...
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No. You can change the duration of the combat round, but the combat map is fixed.
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Do the weapon ranges only go out to 20? Can they be increased? Will they appear in the interface?
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I believe 20 is the max. It's hard-coded in, and you can only modify the damage done at each range in the textfiles.
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Does Demeanor do anything? Can you add more?
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You might want to take a look at the Star Trek Mod. I know they've added several.
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May 14th, 2004, 06:03 PM
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First Lieutenant
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Join Date: Apr 2002
Location: California
Posts: 790
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Re: Starfleet Battles Mod (SFB Mod)
[quote]Originally posted by General Woundwort:
quote: Originally posted by Kana:
Quote:
[qb]Does Demeanor do anything? Can you add more?
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You might want to take a look at the Star Trek Mod. I know they've added several. In other words, yes, you can add more but no, they don't do anything.
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