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  #1  
Old May 13th, 2004, 09:44 PM
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Default Re: Starfleet Battles Mod (SFB Mod)

Quote:
What is the lowest amount one can use for tonnage/space of a component? Is it atleast 1? Can I put in say, 0.5 or 0.2?
You can multiply the size of all ships and components by 10, then use single digit numbers as fractions to get the exact same effect. You can have ships up to ~65000 kT, which should be more than enough if you aren't making the ships be bigger than 6500 kT already. Since the SE4 kT is a completely arbitrary unit with no bearing on reality, the change in scale doesn't really matter.
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Old May 14th, 2004, 01:15 AM
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Default Re: Starfleet Battles Mod (SFB Mod)

Ohh, StarFleet Battles. I remember those days. So many hours, struggling as an Hydran or a WYN, battling Klingons and Romulans...

Well balanced, well defined game. I really wish there was a REAL Version of SFB on computer (not a real-time thing).
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Old May 14th, 2004, 01:28 AM
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Default Re: Starfleet Battles Mod (SFB Mod)

http://www.sfbOnline.com
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Old May 14th, 2004, 06:08 AM
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Default Re: Starfleet Battles Mod (SFB Mod)

Please keep Posts pertanent to the discussion at hand. IE questions and answers for the mod. Thank you.
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Old May 14th, 2004, 04:46 PM
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Default Re: Starfleet Battles Mod (SFB Mod)

Ok new round of Questions. By the way thanks for previous Posts...will be very helpful...Using Questions and answers for brainstorming and such.

Can the Combat Area be made bigger or smaller?
I didn't think I could...just thought I would ask...

Do the weapon ranges only go out to 20? Can they be increased? Will they appear in the interface?

Does Demeanor do anything? Can you add more?

Thanks,

Kana
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Old May 14th, 2004, 05:22 PM
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Default Re: Starfleet Battles Mod (SFB Mod)

Quote:
Originally posted by Kana:
Can the Combat Area be made bigger or smaller?
I didn't think I could...just thought I would ask...
No. You can change the duration of the combat round, but the combat map is fixed.

Quote:
Do the weapon ranges only go out to 20? Can they be increased? Will they appear in the interface?
I believe 20 is the max. It's hard-coded in, and you can only modify the damage done at each range in the textfiles.

Quote:
Does Demeanor do anything? Can you add more?
You might want to take a look at the Star Trek Mod. I know they've added several.
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Old May 14th, 2004, 06:03 PM

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Default Re: Starfleet Battles Mod (SFB Mod)

[quote]Originally posted by General Woundwort:
quote:
Originally posted by Kana:

Quote:
[qb]Does Demeanor do anything? Can you add more?
You might want to take a look at the Star Trek Mod. I know they've added several.

In other words, yes, you can add more but no, they don't do anything.
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