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June 3rd, 2004, 08:00 PM
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Shrapnel Fanatic
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Re: Highliner Mod discussion thread
Quote:
- would it be worth incorporating PvK's Balance mod?
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Always.
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June 3rd, 2004, 10:37 PM
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General
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Re: Highliner Mod discussion thread
make sure you adjust it to your mod.
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RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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June 3rd, 2004, 10:41 PM
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Shrapnel Fanatic
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Re: Highliner Mod discussion thread
Forgive my stupidity but is this mod based on a book series or something?
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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June 4th, 2004, 02:31 AM
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Lieutenant Colonel
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Re: Highliner Mod discussion thread
Not any one book or series per se, but the concept that large starcraft are required for interstellar travel, and that smaller "system ships" do most of the grunt work. Genre examples would be Dune, Footfall, and the Battletech game series.
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June 4th, 2004, 03:42 AM
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Shrapnel Fanatic
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Re: Highliner Mod discussion thread
Thanks. 
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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June 4th, 2004, 04:16 AM
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Re: Highliner Mod discussion thread
What if it were the other way around - only small ships could fit through the warp points?
Maybe in an SE5 mod... 
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The Ed draws near! What dost thou deaux?
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June 6th, 2004, 12:19 AM
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Lieutenant Colonel
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Re: Highliner Mod discussion thread
Highliner Mod 1.05 is now available. Check it out at...
http://www.efrafasector.com/Highmod.html
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