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June 7th, 2004, 03:44 PM
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Corporal
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Join Date: Dec 2002
Location: Cambridge England
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Re: Zero Zero Zero
I thought it was something I was doing.
It still could be but this "non reporting event"
sounds plausible.
Thanks
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June 7th, 2004, 04:32 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: Zero Zero Zero
Quote:
Originally posted by geoschmo:
If all the people on the planet die from a plague or some other event, you do not lose the facilities. The planet goes dormant like you are describing. Only if the population is killed in combat are the facilities also destroyed and the colony erased.
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Really ? I just lost a colony to a plague and planet lost all facilities. Planet converted to the uncolonized status. With a loss to values too 
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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June 7th, 2004, 05:25 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: Zero Zero Zero
Quote:
Originally posted by oleg:
quote: Originally posted by geoschmo:
If all the people on the planet die from a plague or some other event, you do not lose the facilities. The planet goes dormant like you are describing. Only if the population is killed in combat are the facilities also destroyed and the colony erased.
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Really ? I just lost a colony to a plague and planet lost all facilities. Planet converted to the uncolonized status. With a loss to values too Well, I may be going off old information. I know in the past you kept the colony with zero population. Perhaps that was changed.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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June 7th, 2004, 06:45 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Zero Zero Zero
Quote:
Originally posted by geoschmo:
Well, I may be going off old information. I know in the past you kept the colony with zero population. Perhaps that was changed.
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I think it was lost in the change from SE3 to SE4.
Check to see if your planets are rioting. Various things happening in your empire can lead to an increase in anger levels. What happiness type did you pick? Bloodthirsty and Neutral get angry over new colonies established.
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June 8th, 2004, 12:38 AM
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National Security Advisor
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Join Date: Dec 1999
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Re: Zero Zero Zero
Anger and even riots don't decrease population, though.
I was pretty sure plagues and random or intel-generated population loss events would leave empty colonies - the colony box shows (except on moons) with no population bars inside it. Enemies who land troops will get the planet and all facilties and units that were on it, too, IIRC.
PvK
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June 8th, 2004, 01:45 AM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: Zero Zero Zero
Plagues, either event or bomb caused, definitely always reverts the planet to uncolonized when all population is dead. You get a message to the effect that "Population of planet has expired from the plague"
What leaves an empty planet with facilities intact is the food poisoning Intel option, and maybe some other events too, I don't know.
This is the second thread today about wierdness associated with altering the starting population setting up from zero, in order to speed things up. Gonna be cool when someone figures out what's happening, this is all to wierd for me to start experimenting.
[ June 08, 2004, 02:26: Message edited by: Arkcon ]
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June 10th, 2004, 06:33 AM
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Lieutenant General
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Join Date: Nov 2002
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Re: Zero Zero Zero
In a recent game I was playing, a bomb exploded on one of my planets (an intel attack) and killed all my population, but I still had the colony. Just zero population.
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