|
|
|
|
|
June 9th, 2004, 12:58 AM
|
Private
|
|
Join Date: Nov 2003
Location: Canada
Posts: 48
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
ExMod 1.12has arived
Download ExMod
This mod requires
image mod pack
(planet mod pack, comp mod pack, facility mod pack)
plz, tell me what you think
(btw, play on high technology cost and it KILLS the 'tech race')
I'm sure this isn't as good as the adamant mod, and i did rip of many ideas from other mods (if you want me to take them out, just ask me) but its my own little mod and i lie it =P. Please tell me what you think =)
[ June 29, 2004, 23:07: Message edited by: The Frenchmen ]
__________________
Take lots of digital photos? Make money with them!
Check out shutterstock where you can buy and sell digital photos
|
June 9th, 2004, 01:03 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
|
|
Re: ExMod 1.09 has arived
I just downloaded it and will give it a spin but from what I see it looks like it will be a interesting and fun mod to play.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|
June 9th, 2004, 02:05 AM
|
Private
|
|
Join Date: Nov 2003
Location: Canada
Posts: 48
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: ExMod 1.09 has arived
i thought i should add, remote mining is a major part of this mod =)
__________________
Take lots of digital photos? Make money with them!
Check out shutterstock where you can buy and sell digital photos
|
June 9th, 2004, 02:29 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
|
|
Re: ExMod 1.09 has arived
So far so good. Very nice work here TF. Very nice indeed.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|
June 9th, 2004, 02:37 AM
|
Lieutenant Colonel
|
|
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: ExMod 1.09 has arived
If I am not mistaken, the zip file is set to overwrite the main se4 Data files, you may want the MOD to have its own folder TF. Then a PATH.txt to take us there.
[ June 09, 2004, 01:48: Message edited by: JLS ]
|
June 9th, 2004, 02:53 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
|
|
Re: ExMod 1.09 has arived
I unzipped it into a seperate folder so this did not effect me. But good point.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|
June 9th, 2004, 03:01 AM
|
Lieutenant Colonel
|
|
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: ExMod 1.09 has arived
As did I; however, TF you will need to add some more folders to your future directory; otherwise, se4 may error…
[ June 09, 2004, 15:23: Message edited by: JLS ]
|
June 9th, 2004, 08:49 AM
|
Second Lieutenant
|
|
Join Date: Jan 2004
Location: Australia
Posts: 538
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: ExMod 1.09 has arived
Good work though you may want to make modifications (expand the mines tech tree) to say 8 levels.
|
June 9th, 2004, 04:09 PM
|
Lieutenant Colonel
|
|
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: ExMod 1.09 has arived
Frenchmen, this is a fun mod. Nice job.
|
June 9th, 2004, 08:21 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: ExMod 1.09 has arived
What would you like your mod's entry on SE4 Mods List to say?
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|