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June 22nd, 2004, 10:22 PM
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Corporal
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Join Date: Nov 2000
Location: Raleigh, NC, USA
Posts: 95
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Thanked 5 Times in 1 Post
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Re: Space Food Empires!
You should create one evil super-powerful race that's against everyone (sort of like the Antarans in MoO2). They could be the only non-organic race, like sentient cybernetic food processors.
"Captain, long range sensors are detecing a massive fleet of incoming Cuisinart and Salad Shooter class ships!"
"On screen.... What the hell is that thing?"
"It looks like a... like a giant blender, captain..."
"Order the retreat! Run away!"
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-Don
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June 22nd, 2004, 11:04 PM
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Corporal
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Join Date: Jun 2003
Posts: 123
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Re: Space Food Empires!
Bunnies. Giant, blood-thirsty, warmongering, fluffy, bunnies.
Or the blender. LOL!
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June 23rd, 2004, 12:55 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
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Re: Space Food Empires!
'Captain Nana! It's the Evil Primates!'
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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June 23rd, 2004, 02:25 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Re: Space Food Empires!
Come on guys, stop spamming my thread.
At least post something useful first, and then be silly. 
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June 23rd, 2004, 02:43 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
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Re: Space Food Empires!
For a mod like this, I thought I WAS being helpfull. 
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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June 23rd, 2004, 04:47 PM
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Corporal
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Join Date: Jun 2003
Posts: 123
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Re: Space Food Empires!
Sorry. No offense meant.
How about some weapon suggestions?
DUC becomes "Pea (pod?) Shooter"
Mines become "spores"
Plague devices become "Rot"
PDF -> Weed Whacker
Colony Types can become Gas, Rock, Ice hydroponics
Troops might be trained carnivours.
Racial traits can be translated into various ecology types: Arctic, Desert, Ocean, Garden, and of course the Vegan's.
Just some thoughts, good luck. 
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June 23rd, 2004, 05:30 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Re: Space Food Empires!
Quote:
Originally posted by clark:
Sorry. No offense meant.
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I wasn't offended, it just makes it harder to follow the thread when it's interspersed with lots of jokes etc. I may even add some of them to AI speech files when the time comes.
Anyways, I have many of the items you listed. I'd recommend when you visit the website, take a look in the technology section - not just the common areas either. Each race has a list of their own components/weapons etc.
Racial traits are actually based on each race, i.e., if you are playing the Bananas you need to choose the Banana Racial trait. I'm still debating whether or not to add extra traits like the tradional propulsion experts etc, into the mix.
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