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July 4th, 2004, 12:31 AM
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Lieutenant Colonel
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Re: Space Food Empires!
For what I have seen - I really do like the way you planed the structuring of your economy, Components and Facilities and do look forward to playing the mod
[ July 04, 2004, 16:21: Message edited by: JLS ]
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July 12th, 2004, 12:50 AM
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National Security Advisor
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Location: Toronto, Canada
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Re: Space Food Empires!
Greetings.
I've finally added the current list of facilities for both the general and empire specific tech trees:
SFEmod Facilities
Also check out the weapons section as there are lots of updates there as well:
SFEmod Weapons
Be sure to check each of the empire technology pages as those are updated as well.
I could use some more ideas for facilities, especially for some of the major races as you will notice. So post your ideas here or at the forum here:
SE.net SFEmod Forum
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July 12th, 2004, 04:09 AM
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Lieutenant Colonel
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Re: Space Food Empires!
Is the "Intelligence Thing" so secret that you dare not speak of it
Coming together very nice Captain - looks great.
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July 12th, 2004, 04:16 AM
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National Security Advisor
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Re: Space Food Empires!
Quote:
Originally posted by JLS:
Is the "Intelligence Thing" so secret that you dare not speak of it?
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Not quite.
One of those items I haven't come up with a name for. There are a few of those around.
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July 12th, 2004, 06:33 PM
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Shrapnel Fanatic
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Re: Space Food Empires!
Well, the potato's would have eye's, of course and the corn would have ears.
See, this is the benifit to liking puns.
[ July 12, 2004, 17:35: Message edited by: narf poit chez BOOM ]
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July 14th, 2004, 04:21 AM
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National Security Advisor
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Re: Space Food Empires!
I've added some more facilities, mostly under the individual empire technology sections.
I still could use ideas for alternative population happiness facilities, military facilities, and resource-related ones...
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August 14th, 2004, 12:33 PM
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National Security Advisor
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Re: Space Food Empires!
Greetings.
I've updated the technology section of the site with the latest items. What's even better is that most of stuff is now entered in the data files. I just need to finish off some vehicle entries and system types and the mod should be somewhat playable from each of the race's perspective.
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September 12th, 2004, 02:39 AM
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Sergeant
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Re: Space Food Empires!
I can tell already, this mod is gonna be great! At least I am drooling over food this time. 
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September 12th, 2004, 05:58 AM
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Major General
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Re: Space Food Empires!
Hey cool, the ships look great. Are you going to add one shipset for each "race" in your mod ? I suppose that will be a LOT of work...
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September 12th, 2004, 11:48 AM
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National Security Advisor
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Re: Space Food Empires!
Quote:
Ragnarok-X said:
Hey cool, the ships look great. Are you going to add one shipset for each "race" in your mod ? I suppose that will be a LOT of work...
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Sort of. For example I've designed two carrot ships - but they contain all the elements of the remaining ships - so it's just a matter of resizing the different components and adding a couple of custom details for each one.
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