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June 26th, 2004, 03:52 PM
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Corporal
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Join Date: Jun 2004
Location: Singapore
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Re: Conquering planets.
Nope, planetary shields (even massive) don't do zilch against troop invasion. That's why you can take any planet that's not a homeworld really easily.
Besides, no one ever builds them. If they're preparing for an invasion, they're building ships. If they're defending against one, they're building ships.
Abdiel
PS. Anyone can answer my question on the StarWars-ii thread?
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June 26th, 2004, 04:29 PM
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Major General
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Re: Conquering planets.
When you say Homeworlds can't be taken easily do you mean Hw's have a bonus or is it just becuase they and any other heavily populated world have Billions of people to get lots of Militia from.
I just captured a HW with 4.8 Billion people intact and it took 2 turns because, I am assuming, it took that long to destroy 240 Militia.
Ps. Good thing too since another empire has started to invade my space and I now have to fight them off.
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June 26th, 2004, 04:39 PM
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Corporal
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Re: Conquering planets.
Not bonuses per se, but the number of WPs and militia makes it one hell of a fight. And I lose so many troops (relatively, since good troops take pretty long to build) that I can't load them up on the Transport to immediately capture more colonies. No, I prefer to force a surrender
I read somewhere that loading troops with shields first will cause Militia to attack them first, but it hasn't worked in my 1.91 games. No matter the order I load them, the troops with weapons get destroyed still. So does anyone know if troops armed fully with shields are obsolete now?
Abd.
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June 26th, 2004, 06:50 PM
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National Security Advisor
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Re: Conquering planets.
Drop Troops the *ability* does nothing.
Drop Troops the *order* is required for any invasion.
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I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
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June 27th, 2004, 04:57 AM
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Major General
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Re: Conquering planets.
Quote:
Originally posted by Abdiel:
So does anyone know if troops armed fully with shields are obsolete now?
Abd.
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My understanding is that Troops, like fighters, as units merely add hit points (or whatever they are called) by adding shields. The shields merely help them Last longer.
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June 27th, 2004, 05:55 AM
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Corporal
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Re: Conquering planets.
That, yeah. But shields do count as shields since small PPBs still ignore them.
My question was: Can you build troops with only shields, and by loading them into the transport in some order, make them get hit first by the militias? I read that it was possible, but haven't managed to do it yet.
Abdiel
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June 27th, 2004, 07:34 AM
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Re: Conquering planets.
I don't know about that but what I would like to know is if the first transport you put in the fleet is the first transport to drop troops. I had 2 transports, one full and one half full. the half full transport dropped first and the small amount of troops lost. If I placed the full transport first, would it drop a full load which might Last long enough to be reinforced by the second wave?
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