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Old March 30th, 2001, 12:08 PM
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Default Re: The Rage Collective 1.1

Alpha Kodiak another feedback of the Rage in my game:

They have now an attack fleet of over 20 battleships with one mine sweeping component
in every attack ship. They cleared the enemy minefields without problem and wiped out one colony after the other of the Borg. I couldn't have done this better! The Borg are doomed.

[This message has been edited by Q (edited 30 March 2001).]
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Old March 30th, 2001, 03:55 PM
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Default Re: The Rage Collective 1.1

I have made a lot of the changes that have been mentioned here and put it together in a 1.2 Version that should be ready to go by this weekend. It changes the combat strategy, adds minesweepers to attack ships, and adds medical bays to population transports - an idea mentioned in another thread. It also removes cloaks from most ship classes. There is also now a short ranged Defensive ship class with heavier firepower. I didn't wind up changing any racial traits, as I didn't want to upset the research tree. I feel that, other than needing a few tweaks that I've made, it is working pretty well.

Thanks again for the feedback! It is making the Rage better all the time.
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