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  #1  
Old July 3rd, 2004, 12:00 AM

Abdiel Abdiel is offline
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Default Re: satellites and black holes

all the more reason to have a single minesweeper ship. Most people don't get up to 100 mines, or even 50 mines unless at a crucial spot, so a handful of minesweeper components will do well, and it can still act as a resupply, repair ship.

Abd.
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  #2  
Old July 3rd, 2004, 07:52 AM
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Kamog Kamog is offline
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Default Re: satellites and black holes

How much damage is done at the center of the black hole? ...oh I see: 5000 points. I seem to recall that somebody created a base with enough armor and repair bays to survive the center of the black hole. I guess you'll need to do some major retrofit series to build the base quickly.

So would it be possible to build a satellite that can survive the center of the black hole? If it had more than 5000 hit points, it could just sit there and not be destroyed because units don't get partial damage, right? Hmm, I guess there's no way because even a large satellite can only hold 3 pieces of crystalline or organic armor... too bad.
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Old July 3rd, 2004, 09:29 AM

Paul1980au Paul1980au is offline
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Default Re: satellites and black holes

Best bet is to put (on the non black hole side of the warp point say youre system is the following)
At warp point - -Engine destroying sats -
In each next point next to the warp point put 20-30 mines but covering all possible movement points (5 in total) so they cant manivore around the minefields
Then more sats at selected points - but yes mines and sats in a random movement system as a bottleneck point - a few of each and it becomes an absolute horror for the enemy to navigate through.

Another one i like is a carrier and drone launcher combo hidden in the nebula systems at the warp points or the shipyard in a nebula system with cargo bays - shipyard - fighter launchers - sat layers etc so it can do its thing.
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Old July 3rd, 2004, 09:35 AM
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Atrocities Atrocities is offline
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Default Re: satellites and black holes

Blow the black hole and then build a star. End of the problem.
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