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  #1  
Old July 3rd, 2004, 08:49 PM
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Katchoo Katchoo is offline
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Default Re: Heroic Races for SEV?

Hmmm... In place of the 200% or 300% bonus on stats, it could be better to give a high bonus to defense, and a minor bump to offense. Say, 50% bonus to Defense, and 10-25% bonus to offense. If the battle ends and the Ship is still alive it keeps the bonus. There should be a limit to how many Ships in a Empire could get this kind of bonus, and maybe even impose a happiness penalty if the Heroic Ship is lost in combat , with the penalty getting higher for every great deed the Heroic Ship completes. That way you could simulate the population mourning the loss of their Heros.

Cool idea though
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Old July 4th, 2004, 03:20 AM

Baron Munchausen Baron Munchausen is offline
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Default Re: Heroic Races for SEV?

You know, this 'heroic' concept might be more signifigant if there were morale effects in SE combat. Currently, all AI forces are mindless kamikaze attackers. They keep on charging even as you mow them down. That's fine for the XiChung, but does it make sense for ALL races to behave this way? If we had actual fear and retreat when the battle was going badly, then 'heroic' could give a morale bonus.
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Old July 4th, 2004, 07:28 AM

se5a se5a is offline
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Default Re: Heroic Races for SEV?

Quote:
Originally posted by Baron Munchausen:
You know, this 'heroic' concept might be more signifigant if there were morale effects in SE combat. Currently, all AI forces are mindless kamikaze attackers. They keep on charging even as you mow them down. That's fine for the XiChung, but does it make sense for ALL races to behave this way? If we had actual fear and retreat when the battle was going badly, then 'heroic' could give a morale bonus.
I always thought it woudl be cool to have a morale bonus in the fights. think shogun total war. or medivil

it could be tricky to implement properly though.
retreet would have to come back to make it worth while.
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Old July 4th, 2004, 03:52 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Heroic Races for SEV?

Quote:
Originally posted by Kamog:
...
And how about heroic scientists / engineers on board the heroic ship, that have a small chance of inventing some super new weapon or technology in a desperate situation, to save the day?
What about randomly giving the weapons a special ability for a shot / round / combat?

Such as shield/armor skipping, and such in addition to their normal effects?

Repairs during combat would be nice to see too, but you'd have to be using leaky shields/armor for it to be noticable.

[ July 04, 2004, 14:53: Message edited by: Suicide Junkie ]
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