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July 13th, 2004, 06:56 PM
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Shrapnel Fanatic
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Re: SE4 Templatizer Ready for Download!
User defined functions are necessary to prevent having to put the same formula code in 700 entries... 
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July 13th, 2004, 07:14 PM
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Re: SE4 Templatizer Ready for Download!
Hmm, that might be doable if I just had a separate functions.txt listing all the functions and what they evaluate to; they'd just be evaluated Last in the precedence order, I guess...
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July 14th, 2004, 05:37 AM
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Re: SE4 Templatizer Ready for Download!
no offense, but that's kinda like my program, i woulda posted it up, but i couldn't, here's the link to the topic:
http://www.shrapnelgames.com/cgi-bin...=011057#000000
btw, only works for non-weap components (i got bored making it, so i stopped)
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July 14th, 2004, 05:47 AM
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Re: SE4 Templatizer Ready for Download!
Quote:
Originally posted by narf poit chez BOOM:
Negate a number? As far as I know, a number is an imaginary creation designed to represent Groups or singles of something. ??
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I wasn't trying to be funny, I want someone to explain the topic name.
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July 14th, 2004, 06:13 PM
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Re: SE4 Templatizer Ready for Download!
Negating a number means turning 5 into -5, or -3 into 3, or whatever - basically subtracting it from zero.
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July 14th, 2004, 09:14 PM
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Re: SE4 Templatizer Ready for Download!
Negate: 1. To render ineffective or void; nullify. 2. To deny; contradict; rule out.
Well, I suppose it fits under contradict. 
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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July 14th, 2004, 10:03 PM
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Shrapnel Fanatic
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Re: SE4 Templatizer Ready for Download!
The negative of a number nullifies it. To negate a number, to nullify it. The null number is 0.
[ July 14, 2004, 21:05: Message edited by: Imperator Fyron ]
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