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  #1  
Old July 19th, 2004, 02:51 AM

Dubrok Dubrok is offline
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Default Re: Satellites

ok, thank you.

would have been nice if you could have launched cloaked satellites in pbw games, because the enemy would not know that you deployed them, just like mines (unless they have scanners...)
now i need to do it in another way :-)
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  #2  
Old July 19th, 2004, 10:46 AM
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Default Re: Satellites

Sats that have stealth armour are automaticly cloaked when launched.
Thy enemy won't see them unless he has scanners.
It doesn't show from your point of view that they are cloaked, you can still engage and disengage cloaking, but that has no function.
Sats with stealth armour are cloaked, period.
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Old July 20th, 2004, 03:19 PM

Dubrok Dubrok is offline
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Default Re: Satellites

so it is quite useless to put 100 sats at a warppoint if there is one with stealth armour??
they won't fire because they are all cloaked? good to know!
And even if i decloak them manually this doesn't work?
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  #4  
Old July 20th, 2004, 03:34 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Satellites

All you need is one visible ship or fighter to start the combat at the warppoint...

Once combat starts, all the cloaked sats will join in and pummel the enemy.

Of course, then they will know you have sats there and the cloaking will be somewhat useless
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Old July 31st, 2004, 05:22 AM
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Default Re: Satellites

Do it anyway. Use both stealth and scattering armor for the 30% defense bonus!
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  #6  
Old July 31st, 2004, 07:47 AM
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Default Re: Satellites

I gather the 'automatically cloaked' does not apply to cloaking devices - only to stealth armor?
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Old July 31st, 2004, 08:13 AM
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Default Re: Satellites

Stealth armor and cloaking devices use the exact same abilities, except that cloaking devices have 5 cloaking types instead of 2. So yes, it would apply to cloaking devices as well.
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