.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old April 10th, 2001, 04:54 PM

Sirkit Sirkit is offline
Corporal
 
Join Date: Feb 2001
Location: Sherwood Park,Alberta,Canada
Posts: 90
Thanks: 0
Thanked 0 Times in 0 Posts
Sirkit is on a distinguished road
Default Re: PBEM helper now available

Hope I'm not too late, if not I'm in! sirkit@home.com
__________________
What? Why? he really did it? Who Knew? -me 20 min ago
Reply With Quote
  #2  
Old April 11th, 2001, 07:35 PM

Fuerte Fuerte is offline
Corporal
 
Join Date: Mar 2001
Location: Kirkkonummi Finland
Posts: 59
Thanks: 0
Thanked 0 Times in 0 Posts
Fuerte is on a distinguished road
Default Re: PBEM helper now available

We have now 11 players, if we wait until April 19, and play Mon-Fri only.

Me (fuerte@sci.fi), I would be the host
Tumba (tumba@sci.fi)
Master Belisarius
Deathstalker (I_8_BAD_GRAPES@hotmail.com)
WW2 (rwwhitney@yahoo.com)
Puke (luke@frnk.com)
javaslinger (esprcorn@bellatlantic.net)
chewy027 (chewy027@hotmail.com)
Lupusman (yanrod@juno.com)
Kirk (kirk_hogenson@yahoo.com)
Sirkit (sirkit@home.com)

The preferences... we have one wish of using the TDM-Modpack 1.7 ( http://www.shrapnelgames.com/ubb/For...ML/000017.html ) and 5000 race points. Let me know what you think about the game preferences, post to this thread. If no-one disagrees, that will be it.

I made a new release of PBEM helper, please download it from the link in my signature.

So when we start the game, everyone sends me the empire file, it must have the player e-mail address, and it should have the password, too. I will then generate the game with the preferences we have agreed upon here, and send the game file, in .PBM format.

Hope that the new SE4 patch comes out before we start this... PBEM helper has already support for starting the game in the correct player, but it requires the patch.

------------------
PBEM
__________________
PBEM
Reply With Quote
  #3  
Old April 11th, 2001, 08:05 PM

chewy027 chewy027 is offline
Second Lieutenant
 
Join Date: Mar 2001
Posts: 539
Thanks: 0
Thanked 0 Times in 0 Posts
chewy027 is on a distinguished road
Default Re: PBEM helper now available

I too would like the 5000 racial points, but what races can we use? I've never done this before, so if we include the TDM modpack does that mean we could only use the original races and the new ones from the modpack? Only reason I ask is because I always play with my Star Wars Empire race I made from combining the 3 that are out there.

BTY Fuerte have you voted for the civil war feature yet. We would really appreciate your feedback

[This message has been edited by chewy027 (edited 11 April 2001).]
Reply With Quote
  #4  
Old April 11th, 2001, 10:41 PM
Puke's Avatar

Puke Puke is offline
Lieutenant General
 
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
Puke is on a distinguished road
Default Re: PBEM helper now available

yeah, we should decide what AI races we want in the game, and have people divy up the other race portraits so that 1) we dont have too much overlap. and 2) we get the races in there that we want.

I would actually prefer to use less racial points (like 2000) to insure more variety between people, and to help encourage people to take more negative traits to be able to afford the bonuses and racial traits. otherwise, we will be looking at 11 races with multiple racial technologies. also, will we be doing a low or medium tech start? how many homeworlds, and limited or unlimited resources? this will be simultanious, i presume?

[This message has been edited by Puke (edited 11 April 2001).]
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
Reply With Quote
  #5  
Old April 11th, 2001, 11:30 PM
Master Belisarius's Avatar

Master Belisarius Master Belisarius is offline
Colonel
 
Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
Thanks: 0
Thanked 0 Times in 0 Posts
Master Belisarius is on a distinguished road
Default Re: PBEM helper now available

Hey, but if we will be at least 11 human players, I think that we don't need AI players.

BTW, my e-mail is: jlperyr@adinet.com.uy
Reply With Quote
  #6  
Old April 11th, 2001, 11:33 PM
Dracus's Avatar

Dracus Dracus is offline
Captain
 
Join Date: Jan 2001
Location: Dallas, Texas
Posts: 817
Thanks: 0
Thanked 0 Times in 0 Posts
Dracus is on a distinguished road
Default Re: PBEM helper now available

I'll play if we can agree on this:
I work wensday, thurday and friday.... SO I would not be able to run my turn until around 10pm-11pm central standard time. (USA)
So based on this time restriction. You would have to wait until midnight my time to gen the turns.
If this is ok then I am in.
Reply With Quote
  #7  
Old April 11th, 2001, 11:55 PM
Puke's Avatar

Puke Puke is offline
Lieutenant General
 
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
Puke is on a distinguished road
Default Re: PBEM helper now available

quote:
Originally posted by Dracus:
I'll play if we can agree on this:
I work wensday, thurday and friday.... SO I would not be able to run my turn until around 10pm-11pm central standard time. (USA)
So based on this time restriction. You would have to wait until midnight my time to gen the turns.
If this is ok then I am in.



since the turn will probably be on a 24 hr basis, you can just shift the days you percieve it to be on by one day in either direction and pretend the turn gets run at anytime you like.

__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:58 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.