.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old April 17th, 2001, 03:23 AM
Puke's Avatar

Puke Puke is offline
Lieutenant General
 
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
Puke is on a distinguished road
Default Re: PBEM helper now available

here is the Admirals response to my own smart ***, hopefully we can get everything working together, so maybe if there are new features planed for the helper, we can pool development efforts to get the most out of the game:

>ah.. also, the guys in the PBEM Helper thread over on the INTEL FORUM
>want the PBEM Helper functionality built into something like this.. the
>way I see it, the automated host will generate and send all files
>needed, players only need to send one file anyway, and the heper thing
>makes you copy your own files arround, so what are we missing? a client
>end .ZIP manager or something? ideas? am i not getting it?

Yes, in fact, that's exactly what would happen. I've added this to the
to-do list as well.

All I'd need to do is two things:

1) Make the server send the e-mail in the same format as the PBEM helper
2) Make the server accept e-mails from the PBEM helper in the appropriate
format

You may want to let them know that the server will grow in this fashion
anyway, and that it might be good to pool efforts.

Thanks for the criticism and suggestions,

Doug

edit> of course, this would be pending cooperation between pbem helper and pbw. hopefully we can get both going together so Users on the front end could use the helper to manage the files they are sending/recieving from the server.

im sure everyone involved would benefit from cooperating and being friends...

[This message has been edited by Puke (edited 17 April 2001).]

[This message has been edited by Puke (edited 17 April 2001).]
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
Reply With Quote
  #2  
Old April 19th, 2001, 07:09 PM

Fuerte Fuerte is offline
Corporal
 
Join Date: Mar 2001
Location: Kirkkonummi Finland
Posts: 59
Thanks: 0
Thanked 0 Times in 0 Posts
Fuerte is on a distinguished road
Default Re: PBEM helper now available

We are ready to begin! Game will be Mon-Fri only. The first turn will probably take a few days.

Me (fuerte@sci.fi), I am the host, maybe we can switch to the Play By Web system when it supports PBEM helper
Tumba (tumba@sci.fi)
Master Belisarius (jlperyr@adinet.com.uy)
Deathstalker (I_8_BAD_GRAPES@hotmail.com)
WW2 (rwwhitney@yahoo.com)
Puke (luke@frnk.com)
javaslinger (esprcorn@bellatlantic.net)
chewy027 (chewy027@hotmail.com)
Lupusman (yanrod@juno.com)
Kirk (kirk_hogenson@yahoo.com)
Sirkit (sirkit@home.com)

I made a new release of PBEM helper, please download it from the link in my signature. It supports the new SE4 1.35. You can start SE4 directly in the correct game AND correct player, completely automatically.

Preferences... I think that the following post describes the preferences that we will use:
"2000 points sounds about right. Here are the rest of my pref. Med tech. Med Resources, good planet values. Three starting planets. View OWN score only (otherwise will make alliances just to view scores to see who to 'pick off'). And add Neutrals, will act as a good 'buffer' zone so that three players who start in/around the same position don't decide for two to gang up on one. Hopefully that will stop 'death by turn ten', which could still happen. Also the 'even distribution' is a good option. Demanding, arn't I . Will be eagerly awaiting this game . And about tech sharing, definitly not, this goes for ship trading as well (which is tech sharing), you want a ship, go board a ship"

So now everyone sends me the empire file, it MUST have the player e-mail address, and it should have the password, too. I will then generate the game with the preferences we have agreed upon here, and send the game file, in .PBM format.

I will send this message by e-mail to each player, too.

------------------
PBEM
__________________
PBEM
Reply With Quote
  #3  
Old April 20th, 2001, 08:27 PM

Fuerte Fuerte is offline
Corporal
 
Join Date: Mar 2001
Location: Kirkkonummi Finland
Posts: 59
Thanks: 0
Thanked 0 Times in 0 Posts
Fuerte is on a distinguished road
Default Re: PBEM helper now available

Quick update: I have received already four empire files, keep them coming!
__________________
PBEM
Reply With Quote
  #4  
Old April 20th, 2001, 11:35 PM

Trachmyr Trachmyr is offline
Sergeant
 
Join Date: Dec 2000
Location: Miami, FL U.S.A.
Posts: 290
Thanks: 0
Thanked 0 Times in 0 Posts
Trachmyr is on a distinguished road
Default Re: PBEM helper now available

Let me know how it goes... I want to get on the next game you guys start!
Reply With Quote
  #5  
Old April 21st, 2001, 12:06 AM

Fuerte Fuerte is offline
Corporal
 
Join Date: Mar 2001
Location: Kirkkonummi Finland
Posts: 59
Thanks: 0
Thanked 0 Times in 0 Posts
Fuerte is on a distinguished road
Default Re: PBEM helper now available

It is still not too late... it is probable that some of the people will not actually take part in the game. On the other hand there are some people outside of the list who are going to participate. So just send your empire file... it will take a few days before the game is generated.

------------------
PBEM
__________________
PBEM
Reply With Quote
  #6  
Old April 21st, 2001, 07:41 AM

Trachmyr Trachmyr is offline
Sergeant
 
Join Date: Dec 2000
Location: Miami, FL U.S.A.
Posts: 290
Thanks: 0
Thanked 0 Times in 0 Posts
Trachmyr is on a distinguished road
Default Re: PBEM helper now available

How many turns will you be doing per day?

And a suggestion, set Events to NONE... reduce the randomness of player's success/failure. I also suggest HIGH TECH COST, it increases the diversity, as players will be forced to specialize in tech instead of getting a bit of everything. One final thing, turn off stellar manipulation. Ofcourse this is just my opinion.

I sent in a modified Version of the Xaiti for entrance into the game.

[This message has been edited by Trachmyr (edited 21 April 2001).]
Reply With Quote
  #7  
Old April 21st, 2001, 07:56 AM

Trachmyr Trachmyr is offline
Sergeant
 
Join Date: Dec 2000
Location: Miami, FL U.S.A.
Posts: 290
Thanks: 0
Thanked 0 Times in 0 Posts
Trachmyr is on a distinguished road
Default Re: PBEM helper now available

OK, I got a problem with the PBEM halper... I have 5 diffrent installations of SE4, but only one is "clean" and to be used for PBEM... how do I select the correct installation?

Never mind, I figured it out (had to rename the "SE4-PBEM" folder to "Space Empires IV").



[This message has been edited by Trachmyr (edited 21 April 2001).]
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:04 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.