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  #1  
Old April 19th, 2001, 07:09 PM

Fuerte Fuerte is offline
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Default Re: PBEM helper now available

We are ready to begin! Game will be Mon-Fri only. The first turn will probably take a few days.

Me (fuerte@sci.fi), I am the host, maybe we can switch to the Play By Web system when it supports PBEM helper
Tumba (tumba@sci.fi)
Master Belisarius (jlperyr@adinet.com.uy)
Deathstalker (I_8_BAD_GRAPES@hotmail.com)
WW2 (rwwhitney@yahoo.com)
Puke (luke@frnk.com)
javaslinger (esprcorn@bellatlantic.net)
chewy027 (chewy027@hotmail.com)
Lupusman (yanrod@juno.com)
Kirk (kirk_hogenson@yahoo.com)
Sirkit (sirkit@home.com)

I made a new release of PBEM helper, please download it from the link in my signature. It supports the new SE4 1.35. You can start SE4 directly in the correct game AND correct player, completely automatically.

Preferences... I think that the following post describes the preferences that we will use:
"2000 points sounds about right. Here are the rest of my pref. Med tech. Med Resources, good planet values. Three starting planets. View OWN score only (otherwise will make alliances just to view scores to see who to 'pick off'). And add Neutrals, will act as a good 'buffer' zone so that three players who start in/around the same position don't decide for two to gang up on one. Hopefully that will stop 'death by turn ten', which could still happen. Also the 'even distribution' is a good option. Demanding, arn't I . Will be eagerly awaiting this game . And about tech sharing, definitly not, this goes for ship trading as well (which is tech sharing), you want a ship, go board a ship"

So now everyone sends me the empire file, it MUST have the player e-mail address, and it should have the password, too. I will then generate the game with the preferences we have agreed upon here, and send the game file, in .PBM format.

I will send this message by e-mail to each player, too.

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  #2  
Old April 20th, 2001, 08:27 PM

Fuerte Fuerte is offline
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Default Re: PBEM helper now available

Quick update: I have received already four empire files, keep them coming!
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Old April 20th, 2001, 11:35 PM

Trachmyr Trachmyr is offline
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Default Re: PBEM helper now available

Let me know how it goes... I want to get on the next game you guys start!
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Old April 21st, 2001, 12:06 AM

Fuerte Fuerte is offline
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Default Re: PBEM helper now available

It is still not too late... it is probable that some of the people will not actually take part in the game. On the other hand there are some people outside of the list who are going to participate. So just send your empire file... it will take a few days before the game is generated.

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Old April 21st, 2001, 07:41 AM

Trachmyr Trachmyr is offline
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Default Re: PBEM helper now available

How many turns will you be doing per day?

And a suggestion, set Events to NONE... reduce the randomness of player's success/failure. I also suggest HIGH TECH COST, it increases the diversity, as players will be forced to specialize in tech instead of getting a bit of everything. One final thing, turn off stellar manipulation. Ofcourse this is just my opinion.

I sent in a modified Version of the Xaiti for entrance into the game.

[This message has been edited by Trachmyr (edited 21 April 2001).]
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Old April 21st, 2001, 07:56 AM

Trachmyr Trachmyr is offline
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Default Re: PBEM helper now available

OK, I got a problem with the PBEM halper... I have 5 diffrent installations of SE4, but only one is "clean" and to be used for PBEM... how do I select the correct installation?

Never mind, I figured it out (had to rename the "SE4-PBEM" folder to "Space Empires IV").



[This message has been edited by Trachmyr (edited 21 April 2001).]
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  #7  
Old April 21st, 2001, 11:15 AM

Fuerte Fuerte is offline
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Default Re: PBEM helper now available

You could also define the correct directory in PBEM.INI:

[SE4]
Directory=D:\Games\SPACEE~1
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