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Old August 6th, 2004, 08:33 PM
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Default Re: PBW PvK Proportions Game #2

More testing on planet happiness ability:

I built a faciltiy with -20 planet happiness. The planet quickly dropped to angry mood, never below. Then I built one with +10, nothing changed for 10 turns of waiting. I built a second +10, nothing changed very fast. Then I built a third +10, and the mood increased quickly.

This confirms that facilities with the planet happiness ability stack with each other. You can build two of the same facility for double the effect. A negative facility and a positive facility add together, not one replaces the other.

Note that for the system happiness ability, only the best ability in the system is used.

[ August 06, 2004, 19:48: Message edited by: Imperator Fyron ]
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  #2  
Old August 6th, 2004, 09:32 PM
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Default Re: PBW PvK Proportions Game #2

Amazing! I was just thinking about exactly what you just researched, like one minute before I got to your post!

That's very very useful - thanks!

PvK
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  #3  
Old August 7th, 2004, 08:34 AM
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Default Re: PBW PvK Proportions Game #2

Minor question: I just thought about uploading my empire file, but then i remembered that the changelog shows a increase/decrease of racial point cost for certain abilities. So i cant really upload my empire file until the patch is ready, yes ?
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Old August 7th, 2004, 09:18 AM
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Default Re: PBW PvK Proportions Game #2

You cannot indeed, unless you are willing to do the maths yourself and check whether your Empire will be valid after the next patch. It is only when PvK will add our Empire files that they will be checked against his Version, and Empires having used too many points will not work.
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Old August 7th, 2004, 08:05 PM
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Default Re: PBW PvK Proportions Game #2

just what i thought.

PvK, hurry
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  #6  
Old August 7th, 2004, 10:15 PM
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Default Re: PBW PvK Proportions Game #2

Ok, I'm hurryin' !

New Version should be available in the next couple of days. Pardon the delay.

PvK
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Old August 9th, 2004, 02:26 PM
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Default Re: PBW PvK Proportions Game #2

Ok, the new patch Version should be available today. I seem to have caused a bug or two that needs to be hammered out, but that shouldn't take long.

We have nine players signed up! And I don't even see Dogscoff, Alarikf, or JLS listed!

Shall I try to scare some people away? I probably should give fair warning, that it may be a long game, and it would be best if we have players who are committed for a long time, because it would be best if we don't end up with a bunch of AI's.

I am thinking I will adjust the map by hand for the type of map described earlier, and then not actually play myself, until perhaps we have an intact empire that someone abandons, and no one replaces. That will help keep the empires under human control, give me a handicap, and balance against the knowledge advantage I'd have from being the map creator.

PvK
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Old August 15th, 2004, 03:26 PM
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Default Re: PBW PvK Proportions Game #2

Again, very good to know! Thanks!
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