.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old March 29th, 2001, 06:07 AM

Beck Beck is offline
Corporal
 
Join Date: Nov 2000
Posts: 124
Thanks: 0
Thanked 0 Times in 0 Posts
Beck is on a distinguished road
Default Re: Colonizing w/ conquored population

Well you can't on the actual planets which are rioting. But you need only one in a system and hence you can build it on a planet which is not rioting. Only one UPC is effective per system.
Reply With Quote
  #2  
Old March 29th, 2001, 05:06 PM

rdouglass rdouglass is offline
Major
 
Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
Thanks: 0
Thanked 0 Times in 0 Posts
rdouglass is on a distinguished road
Default Re: Colonizing w/ conquored population

quote:
Originally posted by Will:
Ok, what I would like to know is this: Just HOW did you build a UPC III when the planets were rioting?


Find a moon or an uncolonized planet in the system, colonize it and emergency build an Urban Pac. I create a colony type I call "Reform" and build Urban Pac's and any race-specific stuff (Med Labs, Fate Shrines, Temporal Vacation, etc.) that increase happiness. I do this routinely when I force an AI to surrender.

Reply With Quote
  #3  
Old March 29th, 2001, 07:39 PM
Puke's Avatar

Puke Puke is offline
Lieutenant General
 
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
Puke is on a distinguished road
Default Re: Colonizing w/ conquored population

quote:
Originally posted by rdouglass:
Find a moon or an uncolonized planet in the system, colonize it and emergency build an Urban Pac. I create a colony type I call "Reform" and build Urban Pac's and any race-specific stuff (Med Labs, Fate Shrines, Temporal Vacation, etc.) that increase happiness. I do this routinely when I force an AI to surrender.




I design a troop unit with a cockpit and no armor or weapons. i call these 'riot police.' 3-6 ships in orbit is usually enought to take a population from 'rioting' to 'really peeved' and then I can repeat build the troops (about 10-15 per turn depending on planet production. you could get even more on a happy world, but by then, who needs em?) until they are all at 'over-joyed'

depending on how long the planet was being blocaded for, they wont riot on the first turn anyway, so you can get the police troops cranked out before the riots start.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
Reply With Quote
  #4  
Old March 29th, 2001, 07:43 PM

rdouglass rdouglass is offline
Major
 
Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
Thanks: 0
Thanked 0 Times in 0 Posts
rdouglass is on a distinguished road
Default Re: Colonizing w/ conquored population

quote:
Originally posted by Puke:
...depending on how long the planet was being blocaded for, they wont riot on the first turn anyway, so you can get the police troops cranked out before the riots start.


I have (on several occasions) forced an empire to surrender and ALL planets (in his original empire) were instantly rioting. Maybe they were rioting before I got 'em....

I do like your idea about the 'riot police'. It may give me a reason to use troops.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:35 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.