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May 31st, 2001, 04:24 AM
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Join Date: Apr 2001
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Re: Suggestions for the Future of Air Command
I was at work when it hit me (yes, I actually think of AC3 at work). Themes. What AC3 needs is themes. Sort of like the Desktop Themes for Windows but for AC3. That way everything is unified. All the suggestions for sound editors, etc. It could be integrated using themes. And it would fit with Joe's minimalist attitude towards interface design. There could be a simple option to load theme files and AC3 could take care of the rest. This could work. That way we could create pilot voices, music, and backgrounds (I want this ability...I'm specifically talking about pasting images behind the radar circle...like, maybe a ATC tower picture or something) and load them on the fly. If this ever gets put in, I will create an honorary DISNEY theme just for Joe. *Smootchie*Smootchie*
[This message has been edited by Drunkard (edited 31 May 2001).]
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May 31st, 2001, 05:04 AM
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Re: Suggestions for the Future of Air Command
HOT DAMN I'M ON A ROLL TODAY! Multiplayer. Bear with me on this one...AC3 multiplayer. I don't know all the details, maybe the forum members - *cough*, gabe, *cough*, strider - could help me out on this one. Have it set up where we could play through GameSpy Arcade. Or something cool like that. It could work by having the players each ATCing in adjacent regions (or far away regions, who cares). That way ATC's (players) could handoff planes to each other in different areas. A plane could take off from one airport on X player's screen and fly to, and then land at player Y's airport in that person's screen. I can't speak for anyone else, but this sounds super. There could also be a "scorematch" where players compete for the highest score - my *** is a bit sore now and I am getting tired of pulling ideas out of it. And I can't think of anything else right now. Maybe I'll go get drunk and come back...
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January 3rd, 2005, 11:26 PM
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Re: Suggestions for the Future of Air Command
More airports: Atlantic City (casino traffic), Philadelphia, Baltimore, Pittsburgh, Portland Maine, Washington, Cleveland, Jacksonville, Tampa Bay, and Baffalo.
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April 20th, 2010, 04:33 PM
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Re: Suggestions for the Future of Air Command
Wow, a stale nine-year old thread. Why not respond? I was a young man when this one started.
Okay, things I want:
1) Some indications on where the planes entering are coming in at, as well as their altitudes. I've had planes dusted that are all happily on their way to the VOR and suddenly a plane comes out of the sun and game over. Sigh.
2) Better vectoring to the VOR. Sometimes it works well - like Atlanta. Sometimes it sucks, like LAX. Really, you need the planes to try to fly the short leg of the run to the VOR first, so they come in on a more usable angle for landing. It makes such a difference to be able to tell the guy to find his own damn way to the airport without me stearing him him.
3) Yeah, emergencies. Click this option on, and some plane, somewhere, will declare an emergency. For every five minutes you keep him up, it cost you points. It would be really cool if you could land them anywhere. If you have an engine fire, you'll hardly be picky.
4) The fast and slow differentials are too great. Planes just run away whem they throttle up and hand in space when they throttle back. Half the effect would be nice.
Thats all I got.
Bluevos-
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