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Old October 11th, 2000, 04:50 AM

Psitticine Psitticine is offline
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Default Re: Weapon Platforms

I've never seen the AI use WPs in the demo so that's interesting!

I know WP usage and other improvements in AI planetary defense are cited as having been upgraded after 0.56 so I guess we can look forward to much tougher opponents in that area in the near future.
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Old October 11th, 2000, 03:44 PM
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Default Re: Weapon Platforms

Haven't gotten to WP.s as of yet.

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Old October 11th, 2000, 06:54 PM
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Default Re: Weapon Platforms

In high-tech games, the 0.56 demo AI sometimes does come up with nasty WP designs, although it may still rely on beams a bit much (my suspicion is that a good WP setup should be missile-heavy, to prevent beamers just hopping in and out of range on their turn, and to take advantage of sheer numbers. At least against a small number of ships, the ships might not have enough PD to shoot down 20+ incoming Seeker Parasites every 2 turns, say).

I've also seen (very occasionally) WP usage on more normal low-tech games, but the designs are a bit stranger -- e.g. just DU cannons. ISTR that CSM I is a 'free' tech, while DU cannons have pretty much no range, so that's a bit of an odd choice, unless the sole purpose is to deter unescorted transports. I should probably check the text files to see if the race definitions give any preferred designs for WPs or other units in addition to ship templates.

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