.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old October 6th, 2000, 04:44 AM

Psitticine Psitticine is offline
Major General
 
Join Date: Sep 2000
Location: Georgia, USA
Posts: 2,487
Thanks: 0
Thanked 0 Times in 0 Posts
Psitticine is on a distinguished road
Default Re: Trading

I agree that it's good you can't use the special tech unless born to it, so to speak. It is often conceptualized as being a product of special inborn understanding or ability rather than just something that could be copied like blueprints so I think there's a lot of logic to it.

I also like keeping something unique in the various nations, be they computer- or human-controlled. It adds profoundly to the flavour of things if everybody really seems *different* and not just the same basic foe developed to different levels of sophistication along the same tech path.

That's one of the reasons (the other is I love "exploring" the tree) that I always play with low starting tech. It makes it all that much harder to get deep into a game before the 100 turn bell goes off but the fact the AI opponents have followed different research paths means you will face an array of different ships. That's just more *fun*, IMHO.


[This message has been edited by Psitticine (edited 06 October 2000).]
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:53 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.